- 12/9/08
- 6,108
- 3,465
- Thread starter
- #2,781
bữa trước có cái even khao sát đó, tham gia nên đc vài cái 

Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.


@baodongdo: mod tới đâu rồi![]()

hic,chán phèo,ko bik úe code ares ra sao cả.Đang mò mẫm sờ sẫm nek.
pạn có cái supper weappon chưa?(pẩbom cũng dc)
à,tks vì cái ares!![]()

Đã xong , quá đơn giản![]()
[DEATHSTAR]
UIName=NOSTR:Death Star
Name=Death Star
Prerequisite=YATECH,FUTECH
Primary=DeathStarLauncher
;ElitePrimary=DeathGun
CanPassiveAquire=no
Spawns=STARF
SpawnsNumber=4
SpawnRegenRate=300
SpawnReloadRate=150
Strength=1000
Category=AirPower
Armor=heavy
TechLevel=10
Sight=10
MoveToShroud=yes
BalloonHover=yes ; ie never land
Speed=2
JumpjetSpeed=2 ;params not defined use defaults (old globals way up top called Jumpjet controls)
JumpjetClimb=35 ; SJM increased from 2 so Kirov can get out of factory before doors close
JumpjetCrash=35 ; Climb, but down
JumpJetAccel=10
JumpJetTurnRate=5
JumpjetHeight=800
;JumpjetWobbles=.01 ; ! value of zero stop wobbles? NO! Wobbles of zero means div by 0 crash. "How many wobbles would you like?" "0" "You must have wobbles!!! I kill you!"
;JumpjetDeviation=1
JumpjetNoWobbles=yes ; Really small numbers on two lines above don't actually slow down the wobbling since it is the amplitude of a sinusoidal curve
Crashable=yes ; JJ plummets down like aircraft
PitchSpeed=2
PitchAngle=0
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
Cost=3000
Soylent=4000
Points=100
ROT=10
SpeedType=Hover
Crewed=no
ConsideredAircraft=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=14
IsSelectableCombatant=yes
VoiceSelect=FloatingDiscSelect
VoiceMove=FloatingDiscMove
VoiceAttack=FloatingDiscAttackCommand
VoiceSecondaryWeaponAttack=FloatingDiscSteal
VoiceFeedback=
CrashingSound=FloatingDiscDie
MoveSound=FloatingDiscMoveLoop
CreateSound=FloatingDiscCreated
Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5} ;Jumpjet
MovementZone=Fly
ThreatPosed=30 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
AuxSound1=Dummy ;Taking off
AuxSound2=Dummy ;Landing
AllowedToStartInMultiplayer=no
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
SelfHealing=Yes
MoveSound=KirovMoveLoop
IsTilter=yes
TooBigToFitUnderBridge=true
Weight=3.5
Accelerates=false
JumpjetWobbles=.1 ; ! value of zero stop wobbles? NO! Wobbles of zero means div by 0 crash. "How many wobbles would you like?" "0" "You must have wobbles!!! I kill you!"
JumpjetDeviation=15
TiltCrashJumpjet=yes; can handle tilting while falling without freaking out
DeathWeapon=BlimpBombEffect
DeathWeaponDamageModifier=.1;gs needs a death weapon or it will do one laser blast's worth of crash damage. This gives control
Size=50
ImmuneToVeins=yes
ImmuneToPsionics=yes
ImmuneToRadiation=yes
TypeImmune=yes
NavalTargeting=5
;DeployFire=yes
;DeployTime=2
BuildLimit=1
; V3 Rocket control ;SJM
V3RocketPauseFrames=0 ; How many frames the rocket pauses on the launcher before tilting
V3RocketTiltFrames=60 ; How many frames it takes for the V3 rocket to tilt to firing position
V3RocketPitchInitial=0.21; Starting pitch of the rocket before tilting up (0=horizontal,1=vertical)
V3RocketPitchFinal=0.5 ; Ending pitch of the rocket after tilting up; now it fires
V3RocketTurnRate=0.05 ; Pitch maneuverability of rocket in air. Adjust by trial and error.
V3RocketAcceleration=0.4 ; This much is added to the rocket's velocity each frame during launch
V3RocketAltitude=768 ; Cruising altitude in leptons: at this height rocket BEGINS leveling off
V3RocketDamage=200 ; Exploding V3 does this much damage (at center of explosion, presumably).
V3RocketEliteDamage=400 ; Exploding V3 does this much damage (at center of explosion, presumably).
V3RocketBodyLength=256 ; The body of the rocket is this many leptons long
V3RocketLazyCurve=yes ; The rocket's path is a big, lazy curve. V3 yes. DMisl no.
V3RocketType=V3ROCKET
; Dreadnought Missile control ;SJM
DMislPauseFrames=20 ; How many frames the rocket pauses on the launcher before tilting
DMislTiltFrames=60 ; How many frames it takes for the missile to tilt to firing position
DMislPitchInitial=0 ; Starting pitch of the missile before tilting up (0=horizontal,1=vertical)
DMislPitchFinal=0.5 ; Ending pitch of the missile after tilting up; now it fires
DMislTurnRate=0.08 ; Pitch maneuverability of missile in air. Adjust by trial and error.
DMislAcceleration=0.8 ; This much is added to the missile's velocity each frame during launch
DMislAltitude=768 ; Cruising altitude in leptons: at this height missile BEGINS leveling off
DMislDamage=300 ; Exploding DMisl does this much damage (at center of explosion, presumably).
DMislEliteDamage=600 ; Exploding DMisl does this much damage (at center of explosion, presumably).
DMislBodyLength=128 ; The body of the rocket is this many leptons long
DMislLazyCurve=no ; The rocket's path is a big, lazy curve. V3 yes. DMisl no.
DMislType=DMISL
vào link down về có tất cả trong đósorry ko đọc bài bên ares giờ ko biết con SW nào mới lạ ko nữa
@natit nhìu tank đẹp thế share cho mình dc ko dang tính mod them 20 chiếc cho phe tư bản và yuri mà chưa tìm dc cái nào ưng ý
extract ra là xong mà 