Zul ơi cho mình xin lại cái enb của bác đi, lỡ phá sao mất bố nó cái enb đẹp
Ok men
, đây nè, chào mừng cả nhà vừa ra tù, nick vip reg từ 2002 nhé, 9 năm GVN
[spoil][PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=1
AlternativeDepth=0
AllowAntialias=1
BugFixMode=1
SkipShaderOptimization=0
QuadVertexBuffer=1
EnableShaders_3_0=1
UseMRTRendering=0
AdditionalConfigFile=enbseries2.ini
[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=1
EnableMotionBlur=0
EnableWater=1
EnableShadow=1
DepthBias=50
EnableDepthOfField=0
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyShadow=119
KeyWater=118
KeyScreenshot=44
KeyShowFPS=106
[REFLECTION]
ReflectionPower=90
ChromePower=10
UseCurrentFrameReflection=1
ReflectionQuality=20
ReflectionSourceSpecular=50
ReflectionSourceTFactor=40
UseAdditiveReflection=0
ReflectionDepthBias=80
UseLowResReflection=0
ReflectionSinglePass=0
UseEnvBump=1
EnvBumpAmount=50
EnvBumpOffset=50
ReflectionFlip=0
[BLOOM]
BloomPowerDay=10
BloomFadeTime=2000
BloomConstantDay=5
BloomQuality=10
BloomScreenLevelDay=60
BloomCurveDay=4
BloomPowerNight=25
BloomConstantNight=5
BloomCurveNight=3
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=80
BloomAdaptationMultiplier=20
BloomAllowOversaturation=0
BloomMaxLimit=100
[SSAO]
UseFilter=1
OcclusionQuality=2
FilterQuality=2
DarkeningLevel=30
BrighteningLevel=50
IlluminationLevel=30
AdditiveIlluminationLevel=20
UseAmbientOcclusion=1
UseIndirectLightning=0
FadeDistance=50
UseForAlphaTest=1
UseForAlphaBlend=1
UseIndirectLighting=1
[COLORCORRECTION]
DarkeningAmountDay=20
ScreenLevelDay=60
ScreenLevelNight=20
DarkeningAmountNight=-25
GammaCurveDay=7
GammaCurveNight=7
ColorSaturationDay=10
ColorSaturationNight=6
UsePaletteTexture=5
[PLUGIN]
WeatherMod=0
[WATER]
UseWaterDeep=0
WaterDeepness=40
WaterQuality=0
[SHADOW]
ShadowFadeStart=70
ShadowFadeEnd=120
ShadowAmountDay=80
ShadowAmountNight=50
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=2
UseShadowFilter=1
FilterQuality=2
ShadowBlurRange=30
[ENGINE]
ForceAnisotropicFiltering=1
MaxAnisotropy=16
ForceDisplayRefreshRate=1
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=80
MotionBlurRotation=80
[PERPIXELLIGHTING]
SpecularColorMin=100
SpecularColorMax=1000
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=5
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=1
DOFNumberOfPasses=10
DOFFocusRange=100
DOFBlurinessRange=5[/spoil]