This developer diary series will take a look at some of the new features you'll find in Titan Quest: Immortal Throne, as well as preview some of the new levels, skills, monsters, and items. When we set out to design the Immortal Throne expansion, it was important for us to build a game experience that is not just a continuation of Titan Quest, but rather full of unique situations and encounters. We added a ton of new content, but we also wanted to improve the game in areas that would benefit the original worlds as well. Also, we hoped to address some of the wonderful community feedback on the original Titan Quest, and do what we could to give the players the additional features that they had been asking for.
In Immortal Throne, players return to the Mediterranean and are eventually sent into the underworld to combat an evil advancing army. We raised the level cap to 75 to allow for natural character growth throughout the expansion levels. Players will journey through historic Rhodes and Epirus, transverse the famed river Styx, cross the Plains of Judgment, and clash swords with the generals of the dark army on the famed fields of Elysium. These levels comprise 15 hours of new gameplay at each difficulty level, as well as more than 30 new quests.
The expansion will still feature the fast-paced, action-oriented gameplay found in the original Titan Quest, and the loot-collecting is better than ever. We have added over 400 new pieces of equipment. There are new affixes for weapons, new relics and charms, and 20 new monster types to hunt for rare loot. Caravans now travel between all the major cities providing players with added storage space for collecting items they may not wish to carry with them at all times. Additionally, caravans will enable players to transfer items between their characters.