Trận chiến cuối cùng bên world1

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Youtube Master Race
Hehe đây có thể được coi là trận đánh lịch sử cuối cùng của mình bên world1 trước khi chuyển hẳn sang chơi world2 ,thằng này là kẻ thù của rất nhiều anh em Việt Nam hồi bên world1 cũng như ở world2 (tên nó là archils) bên world2 anh em đã tiêu diệt được thằng này thì ở world1 mình cũng đã tiêu diệt được nó sau bao ngày rình rập ,canh nó off để đánh mà đều thất bại ,cuối cùng vào 1 ngày đẹp trời như hôm nay niềm mong mỏi đã thành hiện thực(đánh xong giờ nó holiday luôn rùi).:devil: :devil: :devil:

War at Ottoman(1251:2:1)/Turkey
Attacker: Leader QuangMinh213 of the tribe: DreamsVilage

Invasion # 1

Attackers:
986.0 Missile Launcher(s)(475HP/557A/20D per unit) - Tactics: Back
3528.0 Canon(s)(152HP/97A/14D per unit) - Tactics: Back
4433.0 Sniper(s)(48HP/92A/9D per unit) - Tactics: Back
4077.0 Bazooka(s)(114HP/72A/13D per unit) - Tactics: Back
3615.0 Rifleman(s)(86HP/62A/14D per unit) - Tactics: Back
5065.0 Machine Gunner(s)(95HP/92A/15D per unit) - Tactics: Back
15826.0 Police(s)(95HP/8A/5D per unit) - Tactics: Back
1125.0 Thermo Tank(s)(760HP/357A/45D per unit) - Tactics: Back
3297.0 Pharaoh(s)(285HP/157A/40D per unit) - Tactics: Back
1856.0 Grenadier(s)(114HP/67A/15D per unit) - Tactics: Back
1872.0 Spy Plane(s)(95HP/11A/15D per unit) - Tactics: Back
22537.0 Bomber(s)(38HP/357A/20D per unit) - Tactics: Back
67780.0 Reinforced Tank(s)(380HP/127A/55D per unit) - Tactics: Back
26280.0 Assault Tank(s)(285HP/157A/40D per unit) - Tactics: Back
10597.0 Carriage(s)(38HP/8A/8D per unit) - Tactics: Middle
5231.0 Camel(s)(14HP/8A/6D per unit) - Tactics: Middle
30349.0 Horseman(s)(14HP/29A/7D per unit) - Tactics: Middle
25139.0 Thief(s)(48HP/8A/5D per unit) - Tactics: Middle
1988.0 Knight(s)(35HP/37A/13D per unit) - Tactics: Middle
2775.0 Swordsman(s)(29HP/32A/15D per unit) - Tactics: Middle
3370.0 Paladin(s)(76HP/63A/21D per unit) - Tactics: Middle
1442.0 Musketeer(s)(38HP/42A/9D per unit) - Tactics: Middle
5140.0 Helicopter(s)(95HP/8A/20D per unit) - Tactics: Middle
160829.0 Transport Train(s)(380HP/8A/25D per unit) - Tactics: Middle
4074.0 Warrior(s)(10HP/13A/7D per unit) - Tactics: Middle
2127.0 Spy(s)(19HP/9A/10D per unit) - Tactics: Front
1112.0 Eagle Scout(s)(2HP/8A/6D per unit) - Tactics: Front
Defenders:
1593.0 Spy Plane(s)(90HP/8A/12D per unit) - Tactics: Stand Ground
101.0 Knight(s)(33HP/34A/10D per unit) - Tactics: Stand Ground
5908.0 Horseman(s)(13HP/26A/4D per unit) - Tactics: Stand Ground
710.0 Swordsman(s)(27HP/29A/12D per unit) - Tactics: Stand Ground
16744.0 Thief(s)(45HP/5A/2D per unit) - Tactics: Stand Ground
1973.0 Musketeer(s)(36HP/39A/6D per unit) - Tactics: Stand Ground
2956.0 Warrior(s)(9HP/10A/4D per unit) - Tactics: Stand Ground
2601.0 Camel(s)(13HP/5A/3D per unit) - Tactics: Stand Ground
139.0 Pharaoh(s)(270HP/154A/37D per unit) - Tactics: Stand Ground
88.0 Bazooka(s)(108HP/69A/10D per unit) - Tactics: Stand Ground
6884.0 Carriage(s)(36HP/5A/5D per unit) - Tactics: Stand Ground
44.0 Rifleman(s)(81HP/59A/11D per unit) - Tactics: Stand Ground
20.0 Machine Gunner(s)(90HP/89A/12D per unit) - Tactics: Stand Ground
1736.0 Paladin(s)(72HP/60A/18D per unit) - Tactics: Stand Ground
180.0 Grenadier(s)(108HP/64A/12D per unit) - Tactics: Stand Ground
20.0 Sniper(s)(45HP/89A/6D per unit) - Tactics: Stand Ground
12.0 Missile Launcher(s)(450HP/554A/17D per unit) - Tactics: Stand Ground
249.0 Helicopter(s)(90HP/5A/17D per unit) - Tactics: Stand Ground
803.0 Police(s)(90HP/5A/2D per unit) - Tactics: Stand Ground
687.0 Assault Tank(s)(270HP/154A/37D per unit) - Tactics: Stand Ground
31320.0 Transport Train(s)(360HP/5A/22D per unit) - Tactics: Stand Ground
66721.0 Reinforced Tank(s)(360HP/124A/52D per unit) - Tactics: Stand Ground
50.0 Bomber(s)(36HP/354A/17D per unit) - Tactics: Stand Ground
35.0 Eagle Scout(s)(2HP/5A/3D per unit) - Tactics: Stand Ground
1.0 Canon(s)(144HP/94A/11D per unit) - Tactics: Stand Ground
1.0 Spy(s)(18HP/6A/6D per unit) - Tactics: Front
Attacker base damage is: 27305283.00
Defender base damage is: 9143027.00
The attacker inflicts 117% of base damage
The defender inflicts 79% of base damage
The attacker inflicts 27564289.0 net damage after 4382892.0 blocker defense
The defender inflicts 1827148.0 net damage after 10621492.0 attacker defense
Defender Spy receives 6064143.0 net damage
1.0 unit(s) are destroyed
Defender Canon receives 13975094.0 net damage
1.0 unit(s) are destroyed
Defender Eagle Scout receives 6998298.0 net damage
35.0 unit(s) are destroyed
Defender Bomber receives 237039.0 net damage
50.0 unit(s) are destroyed
Defender Reinforced Tank evades the attack
Defender Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Transport Train receives 188314.0 net damage
523.1 unit(s) are destroyed
Defender Assault Tank receives 50700.0 net damage
187.8 unit(s) are destroyed
Defender Police receives 1014.0 net damage
11.3 unit(s) are destroyed
Defender Helicopter receives 43227.0 net damage
249.0 unit(s) are destroyed
Defender Missile Launcher receives 5878.0 net damage
12.0 unit(s) are destroyed
Defender Sniper receives 477.0 net damage
10.6 unit(s) are destroyed
Defender Grenadier receives 40.0 net damage
0.4 unit(s) are destroyed
Defender Paladin receives 65.0 net damage
0.9 unit(s) are destroyed
Defender Machine Gunner receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Rifleman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Pharaoh evades the attack
Defender Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Camel receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Warrior receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Musketeer receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Swordsman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Horseman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Knight receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Eagle Scout receives 1041474.0 net damage
1112.0 unit(s) are destroyed
Attacker Spy receives 78567.0 net damage
2127.0 unit(s) are destroyed
Attacker Warrior receives 593969.0 net damage
4074.0 unit(s) are destroyed
Attacker Transport Train receives 7919.0 net damage
20.8 unit(s) are destroyed
Attacker Helicopter receives 104166.0 net damage
1096.5 unit(s) are destroyed
Attacker Musketeer receives 842.0 net damage
22.2 unit(s) are destroyed
Attacker Paladin receives 14.0 net damage
0.2 unit(s) are destroyed
Attacker Swordsman receives 90.0 net damage
3.1 unit(s) are destroyed
Attacker Knight receives 31.0 net damage
0.9 unit(s) are destroyed
Attacker Thief receives 65.0 net damage
1.4 unit(s) are destroyed
Attacker Horseman receives 10.0 net damage
0.7 unit(s) are destroyed
Attacker Camel receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Police receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Machine Gunner receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Rifleman receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Canon receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 1.0 net damage
0.0 unit(s) are destroyed

Invasion # 2

Attackers:
986.0 Missile Launcher(s)(475HP/557A/20D per unit) - Tactics: Back
3528.0 Canon(s)(152HP/97A/14D per unit) - Tactics: Back
4433.0 Sniper(s)(48HP/92A/9D per unit) - Tactics: Back
4077.0 Bazooka(s)(114HP/72A/13D per unit) - Tactics: Back
3615.0 Rifleman(s)(86HP/62A/14D per unit) - Tactics: Back
5065.0 Machine Gunner(s)(95HP/92A/15D per unit) - Tactics: Back
15826.0 Police(s)(95HP/8A/5D per unit) - Tactics: Back
1125.0 Thermo Tank(s)(760HP/357A/45D per unit) - Tactics: Back
3297.0 Pharaoh(s)(285HP/157A/40D per unit) - Tactics: Back
1856.0 Grenadier(s)(114HP/67A/15D per unit) - Tactics: Back
1872.0 Spy Plane(s)(95HP/11A/15D per unit) - Tactics: Back
22537.0 Bomber(s)(38HP/357A/20D per unit) - Tactics: Back
67780.0 Reinforced Tank(s)(380HP/127A/55D per unit) - Tactics: Back
26280.0 Assault Tank(s)(285HP/157A/40D per unit) - Tactics: Back
10597.0 Carriage(s)(38HP/8A/8D per unit) - Tactics: Middle
5231.0 Camel(s)(14HP/8A/6D per unit) - Tactics: Middle
30348.3 Horseman(s)(14HP/29A/7D per unit) - Tactics: Middle
25137.6 Thief(s)(48HP/8A/5D per unit) - Tactics: Middle
1987.1 Knight(s)(35HP/37A/13D per unit) - Tactics: Middle
2771.9 Swordsman(s)(29HP/32A/15D per unit) - Tactics: Middle
3369.8 Paladin(s)(76HP/63A/21D per unit) - Tactics: Middle
1419.8 Musketeer(s)(38HP/42A/9D per unit) - Tactics: Middle
4043.5 Helicopter(s)(95HP/8A/20D per unit) - Tactics: Middle
160808.2 Transport Train(s)(380HP/8A/25D per unit) - Tactics: Middle
0.0 Warrior(s)(10HP/13A/7D per unit) - Tactics: Middle
0.0 Spy(s)(19HP/9A/10D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/8A/6D per unit) - Tactics: Front
Defenders:
1593.0 Spy Plane(s)(90HP/8A/12D per unit) - Tactics: Stand Ground
101.0 Knight(s)(33HP/34A/10D per unit) - Tactics: Stand Ground
5908.0 Horseman(s)(13HP/26A/4D per unit) - Tactics: Stand Ground
710.0 Swordsman(s)(27HP/29A/12D per unit) - Tactics: Stand Ground
16744.0 Thief(s)(45HP/5A/2D per unit) - Tactics: Stand Ground
1973.0 Musketeer(s)(36HP/39A/6D per unit) - Tactics: Stand Ground
2956.0 Warrior(s)(9HP/10A/4D per unit) - Tactics: Stand Ground
2601.0 Camel(s)(13HP/5A/3D per unit) - Tactics: Stand Ground
139.0 Pharaoh(s)(270HP/154A/37D per unit) - Tactics: Stand Ground
88.0 Bazooka(s)(108HP/69A/10D per unit) - Tactics: Stand Ground
6884.0 Carriage(s)(36HP/5A/5D per unit) - Tactics: Stand Ground
44.0 Rifleman(s)(81HP/59A/11D per unit) - Tactics: Stand Ground
20.0 Machine Gunner(s)(90HP/89A/12D per unit) - Tactics: Stand Ground
1735.1 Paladin(s)(72HP/60A/18D per unit) - Tactics: Stand Ground
179.6 Grenadier(s)(108HP/64A/12D per unit) - Tactics: Stand Ground
9.4 Sniper(s)(45HP/89A/6D per unit) - Tactics: Stand Ground
0.0 Missile Launcher(s)(450HP/554A/17D per unit) - Tactics: Stand Ground
0.0 Helicopter(s)(90HP/5A/17D per unit) - Tactics: Stand Ground
791.7 Police(s)(90HP/5A/2D per unit) - Tactics: Stand Ground
499.2 Assault Tank(s)(270HP/154A/37D per unit) - Tactics: Stand Ground
30796.9 Transport Train(s)(360HP/5A/22D per unit) - Tactics: Stand Ground
66721.0 Reinforced Tank(s)(360HP/124A/52D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(36HP/354A/17D per unit) - Tactics: Stand Ground
0.0 Eagle Scout(s)(2HP/5A/3D per unit) - Tactics: Stand Ground
0.0 Canon(s)(144HP/94A/11D per unit) - Tactics: Stand Ground
0.0 Spy(s)(18HP/6A/6D per unit) - Tactics: Front
Attacker base damage is: 27214236.37
Defender base damage is: 9084548.15
The attacker inflicts 56% of base damage
The defender inflicts 59% of base damage
The attacker inflicts 10881051.7 net damage after 4358920.3 blocker defense
The defender inflicts 1342051.0 net damage after 10542308.2 attacker defense
Defender Reinforced Tank receives 108810.0 net damage
302.3 unit(s) are destroyed
Defender Transport Train receives 3339394.0 net damage
9276.1 unit(s) are destroyed
Defender Assault Tank receives 5202993.0 net damage
499.2 unit(s) are destroyed
Defender Police receives 222985.0 net damage
791.7 unit(s) are destroyed
Defender Sniper evades the attack
Defender Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Grenadier receives 485261.0 net damage
179.6 unit(s) are destroyed
Defender Paladin receives 43797.0 net damage
608.3 unit(s) are destroyed
Defender Machine Gunner receives 24198.0 net damage
20.0 unit(s) are destroyed
Defender Rifleman receives 4821.0 net damage
44.0 unit(s) are destroyed
Defender Carriage receives 53804.0 net damage
1494.6 unit(s) are destroyed
Defender Bazooka receives 7174.0 net damage
66.4 unit(s) are destroyed
Defender Pharaoh evades the attack
Defender Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Camel receives 1818.0 net damage
139.8 unit(s) are destroyed
Defender Warrior receives 324.0 net damage
36.0 unit(s) are destroyed
Defender Musketeer receives 75.0 net damage
2.1 unit(s) are destroyed
Defender Thief receives 7.0 net damage
0.2 unit(s) are destroyed
Defender Swordsman receives 16.0 net damage
0.6 unit(s) are destroyed
Defender Horseman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Knight receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Spy Plane receives 4.7 net damage
0.1 unit(s) are destroyed
Attacker Transport Train receives 389194.0 net damage
1024.2 unit(s) are destroyed
Attacker Helicopter receives 524071.0 net damage
4043.5 unit(s) are destroyed
Attacker Musketeer receives 188665.0 net damage
1419.8 unit(s) are destroyed
Attacker Paladin receives 204102.0 net damage
2685.6 unit(s) are destroyed
Attacker Swordsman receives 9004.0 net damage
310.5 unit(s) are destroyed
Attacker Knight receives 24853.0 net damage
710.1 unit(s) are destroyed
Attacker Thief receives 994.0 net damage
20.7 unit(s) are destroyed
Attacker Horseman receives 128.0 net damage
9.1 unit(s) are destroyed
Attacker Camel receives 384.0 net damage
27.4 unit(s) are destroyed
Attacker Carriage receives 642.0 net damage
16.9 unit(s) are destroyed
Attacker Assault Tank receives 7.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 6.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Police receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Machine Gunner receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Rifleman receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper evades the counterattack
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Canon receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 1.0 net damage
0.0 unit(s) are destroyed

Invasion # 3

Attackers:
986.0 Missile Launcher(s)(475HP/557A/20D per unit) - Tactics: Back
3528.0 Canon(s)(152HP/97A/14D per unit) - Tactics: Back
4433.0 Sniper(s)(48HP/92A/9D per unit) - Tactics: Back
4077.0 Bazooka(s)(114HP/72A/13D per unit) - Tactics: Back
3615.0 Rifleman(s)(86HP/62A/14D per unit) - Tactics: Back
5065.0 Machine Gunner(s)(95HP/92A/15D per unit) - Tactics: Back
15826.0 Police(s)(95HP/8A/5D per unit) - Tactics: Back
1125.0 Thermo Tank(s)(760HP/357A/45D per unit) - Tactics: Back
3297.0 Pharaoh(s)(285HP/157A/40D per unit) - Tactics: Back
1856.0 Grenadier(s)(114HP/67A/15D per unit) - Tactics: Back
1872.0 Spy Plane(s)(95HP/11A/15D per unit) - Tactics: Back
22537.0 Bomber(s)(38HP/357A/20D per unit) - Tactics: Back
67780.0 Reinforced Tank(s)(380HP/127A/55D per unit) - Tactics: Back
26280.0 Assault Tank(s)(285HP/157A/40D per unit) - Tactics: Back
10580.1 Carriage(s)(38HP/8A/8D per unit) - Tactics: Middle
5203.6 Camel(s)(14HP/8A/6D per unit) - Tactics: Middle
30339.1 Horseman(s)(14HP/29A/7D per unit) - Tactics: Middle
25116.9 Thief(s)(48HP/8A/5D per unit) - Tactics: Middle
1277.0 Knight(s)(35HP/37A/13D per unit) - Tactics: Middle
2461.4 Swordsman(s)(29HP/32A/15D per unit) - Tactics: Middle
684.3 Paladin(s)(76HP/63A/21D per unit) - Tactics: Middle
0.0 Musketeer(s)(38HP/42A/9D per unit) - Tactics: Middle
0.0 Helicopter(s)(95HP/8A/20D per unit) - Tactics: Middle
159784.0 Transport Train(s)(380HP/8A/25D per unit) - Tactics: Middle
0.0 Warrior(s)(10HP/13A/7D per unit) - Tactics: Middle
0.0 Spy(s)(19HP/9A/10D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/8A/6D per unit) - Tactics: Front
Defenders:
1592.9 Spy Plane(s)(90HP/8A/12D per unit) - Tactics: Stand Ground
101.0 Knight(s)(33HP/34A/10D per unit) - Tactics: Stand Ground
5908.0 Horseman(s)(13HP/26A/4D per unit) - Tactics: Stand Ground
709.4 Swordsman(s)(27HP/29A/12D per unit) - Tactics: Stand Ground
16743.8 Thief(s)(45HP/5A/2D per unit) - Tactics: Stand Ground
1970.9 Musketeer(s)(36HP/39A/6D per unit) - Tactics: Stand Ground
2920.0 Warrior(s)(9HP/10A/4D per unit) - Tactics: Stand Ground
2461.2 Camel(s)(13HP/5A/3D per unit) - Tactics: Stand Ground
139.0 Pharaoh(s)(270HP/154A/37D per unit) - Tactics: Stand Ground
21.6 Bazooka(s)(108HP/69A/10D per unit) - Tactics: Stand Ground
5389.4 Carriage(s)(36HP/5A/5D per unit) - Tactics: Stand Ground
0.0 Rifleman(s)(81HP/59A/11D per unit) - Tactics: Stand Ground
0.0 Machine Gunner(s)(90HP/89A/12D per unit) - Tactics: Stand Ground
1126.8 Paladin(s)(72HP/60A/18D per unit) - Tactics: Stand Ground
0.0 Grenadier(s)(108HP/64A/12D per unit) - Tactics: Stand Ground
9.4 Sniper(s)(45HP/89A/6D per unit) - Tactics: Stand Ground
0.0 Missile Launcher(s)(450HP/554A/17D per unit) - Tactics: Stand Ground
0.0 Helicopter(s)(90HP/5A/17D per unit) - Tactics: Stand Ground
0.0 Police(s)(90HP/5A/2D per unit) - Tactics: Stand Ground
0.0 Assault Tank(s)(270HP/154A/37D per unit) - Tactics: Stand Ground
21520.8 Transport Train(s)(360HP/5A/22D per unit) - Tactics: Stand Ground
66418.8 Reinforced Tank(s)(360HP/124A/52D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(36HP/354A/17D per unit) - Tactics: Stand Ground
0.0 Eagle Scout(s)(2HP/5A/3D per unit) - Tactics: Stand Ground
0.0 Canon(s)(144HP/94A/11D per unit) - Tactics: Stand Ground
0.0 Spy(s)(18HP/6A/6D per unit) - Tactics: Front
Attacker base damage is: 26907870.45
Defender base damage is: 8854264.96
The attacker inflicts 85% of base damage
The defender inflicts 75% of base damage
The attacker inflicts 18775164.4 net damage after 4096524.6 blocker defense
The defender inflicts 1681131.0 net damage after 10352300.3 attacker defense
Defender Reinforced Tank receives 563254.0 net damage
1564.6 unit(s) are destroyed
Defender Transport Train receives 2549667.0 net damage
7082.4 unit(s) are destroyed
Defender Sniper receives 939734.0 net damage
9.4 unit(s) are destroyed
Defender Paladin receives 1472250.0 net damage
1126.8 unit(s) are destroyed
Defender Carriage receives 4637590.0 net damage
5389.4 unit(s) are destroyed
Defender Bazooka receives 4909221.0 net damage
21.6 unit(s) are destroyed
Defender Pharaoh receives 2777586.0 net damage
139.0 unit(s) are destroyed
Defender Camel receives 37034.0 net damage
2461.2 unit(s) are destroyed
Defender Warrior receives 426637.0 net damage
2920.0 unit(s) are destroyed
Defender Musketeer receives 18487.0 net damage
513.5 unit(s) are destroyed
Defender Thief receives 306156.0 net damage
6803.5 unit(s) are destroyed
Defender Swordsman receives 17881.0 net damage
662.3 unit(s) are destroyed
Defender Horseman receives 80177.0 net damage
5908.0 unit(s) are destroyed
Defender Knight receives 7108.0 net damage
101.0 unit(s) are destroyed
Defender Spy Plane receives 32382.4 net damage
359.8 unit(s) are destroyed
Attacker Transport Train receives 1546640.0 net damage
4070.1 unit(s) are destroyed
Attacker Paladin receives 26898.0 net damage
353.9 unit(s) are destroyed
Attacker Swordsman receives 81770.0 net damage
2461.4 unit(s) are destroyed
Attacker Knight receives 9812.0 net damage
280.3 unit(s) are destroyed
Attacker Thief receives 15690.0 net damage
326.9 unit(s) are destroyed
Attacker Horseman receives 125.0 net damage
8.9 unit(s) are destroyed
Attacker Camel receives 54.0 net damage
3.9 unit(s) are destroyed
Attacker Carriage receives 71.0 net damage
1.9 unit(s) are destroyed
Attacker Assault Tank receives 32.0 net damage
0.1 unit(s) are destroyed
Attacker Reinforced Tank receives 22.0 net damage
0.1 unit(s) are destroyed
Attacker Bomber receives 16.0 net damage
0.4 unit(s) are destroyed
Attacker Spy Plane evades the counterattack
Attacker Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Police receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Machine Gunner receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Rifleman receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Canon receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 1.0 net damage
0.0 unit(s) are destroyed

Invasion # 4

Attackers:
986.0 Missile Launcher(s)(475HP/557A/20D per unit) - Tactics: Back
3528.0 Canon(s)(152HP/97A/14D per unit) - Tactics: Back
4433.0 Sniper(s)(48HP/92A/9D per unit) - Tactics: Back
4077.0 Bazooka(s)(114HP/72A/13D per unit) - Tactics: Back
3615.0 Rifleman(s)(86HP/62A/14D per unit) - Tactics: Back
5065.0 Machine Gunner(s)(95HP/92A/15D per unit) - Tactics: Back
15826.0 Police(s)(95HP/8A/5D per unit) - Tactics: Back
1125.0 Thermo Tank(s)(760HP/357A/45D per unit) - Tactics: Back
3297.0 Pharaoh(s)(285HP/157A/40D per unit) - Tactics: Back
1856.0 Grenadier(s)(114HP/67A/15D per unit) - Tactics: Back
1872.0 Spy Plane(s)(95HP/11A/15D per unit) - Tactics: Back
22536.6 Bomber(s)(38HP/357A/20D per unit) - Tactics: Back
67779.9 Reinforced Tank(s)(380HP/127A/55D per unit) - Tactics: Back
26279.9 Assault Tank(s)(285HP/157A/40D per unit) - Tactics: Back
10578.2 Carriage(s)(38HP/8A/8D per unit) - Tactics: Middle
5199.7 Camel(s)(14HP/8A/6D per unit) - Tactics: Middle
30330.2 Horseman(s)(14HP/29A/7D per unit) - Tactics: Middle
24790.1 Thief(s)(48HP/8A/5D per unit) - Tactics: Middle
996.7 Knight(s)(35HP/37A/13D per unit) - Tactics: Middle
0.0 Swordsman(s)(29HP/32A/15D per unit) - Tactics: Middle
330.3 Paladin(s)(76HP/63A/21D per unit) - Tactics: Middle
0.0 Musketeer(s)(38HP/42A/9D per unit) - Tactics: Middle
0.0 Helicopter(s)(95HP/8A/20D per unit) - Tactics: Middle
155713.9 Transport Train(s)(380HP/8A/25D per unit) - Tactics: Middle
0.0 Warrior(s)(10HP/13A/7D per unit) - Tactics: Middle
0.0 Spy(s)(19HP/9A/10D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/8A/6D per unit) - Tactics: Front
Defenders:
1233.1 Spy Plane(s)(90HP/8A/12D per unit) - Tactics: Stand Ground
0.0 Knight(s)(33HP/34A/10D per unit) - Tactics: Stand Ground
0.0 Horseman(s)(13HP/26A/4D per unit) - Tactics: Stand Ground
47.1 Swordsman(s)(27HP/29A/12D per unit) - Tactics: Stand Ground
9940.4 Thief(s)(45HP/5A/2D per unit) - Tactics: Stand Ground
1457.4 Musketeer(s)(36HP/39A/6D per unit) - Tactics: Stand Ground
0.0 Warrior(s)(9HP/10A/4D per unit) - Tactics: Stand Ground
0.0 Camel(s)(13HP/5A/3D per unit) - Tactics: Stand Ground
0.0 Pharaoh(s)(270HP/154A/37D per unit) - Tactics: Stand Ground
0.0 Bazooka(s)(108HP/69A/10D per unit) - Tactics: Stand Ground
0.0 Carriage(s)(36HP/5A/5D per unit) - Tactics: Stand Ground
0.0 Rifleman(s)(81HP/59A/11D per unit) - Tactics: Stand Ground
0.0 Machine Gunner(s)(90HP/89A/12D per unit) - Tactics: Stand Ground
0.0 Paladin(s)(72HP/60A/18D per unit) - Tactics: Stand Ground
0.0 Grenadier(s)(108HP/64A/12D per unit) - Tactics: Stand Ground
0.0 Sniper(s)(45HP/89A/6D per unit) - Tactics: Stand Ground
0.0 Missile Launcher(s)(450HP/554A/17D per unit) - Tactics: Stand Ground
0.0 Helicopter(s)(90HP/5A/17D per unit) - Tactics: Stand Ground
0.0 Police(s)(90HP/5A/2D per unit) - Tactics: Stand Ground
0.0 Assault Tank(s)(270HP/154A/37D per unit) - Tactics: Stand Ground
14438.4 Transport Train(s)(360HP/5A/22D per unit) - Tactics: Stand Ground
64854.2 Reinforced Tank(s)(360HP/124A/52D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(36HP/354A/17D per unit) - Tactics: Stand Ground
0.0 Eagle Scout(s)(2HP/5A/3D per unit) - Tactics: Stand Ground
0.0 Canon(s)(144HP/94A/11D per unit) - Tactics: Stand Ground
0.0 Spy(s)(18HP/6A/6D per unit) - Tactics: Front
Attacker base damage is: 26760778.46
Defender base damage is: 8231879.80
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 23026728.5 net damage after 3734049.5 blocker defense
The defender inflicts 2057969.0 net damage after 10200798.5 attacker defense
Defender Reinforced Tank receives 460534.0 net damage
1279.3 unit(s) are destroyed
Defender Transport Train receives 4061915.0 net damage
11283.1 unit(s) are destroyed
Defender Musketeer receives 18504279.0 net damage
1457.4 unit(s) are destroyed
Defender Thief receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Swordsman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Spy Plane receives 0.5 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 452753.0 net damage
1191.5 unit(s) are destroyed
Attacker Paladin receives 626034.0 net damage
330.3 unit(s) are destroyed
Attacker Knight receives 225211.0 net damage
996.7 unit(s) are destroyed
Attacker Thief receives 557938.0 net damage
11623.7 unit(s) are destroyed
Attacker Horseman receives 98016.0 net damage
7001.1 unit(s) are destroyed
Attacker Camel receives 39206.0 net damage
2800.4 unit(s) are destroyed
Attacker Carriage receives 10585.0 net damage
278.6 unit(s) are destroyed
Attacker Assault Tank receives 26524.0 net damage
93.1 unit(s) are destroyed
Attacker Reinforced Tank receives 868.0 net damage
2.3 unit(s) are destroyed
Attacker Bomber receives 20625.0 net damage
542.8 unit(s) are destroyed
Attacker Spy Plane evades the counterattack
Attacker Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Grenadier receives 35.0 net damage
0.3 unit(s) are destroyed
Attacker Pharaoh receives 17.0 net damage
0.1 unit(s) are destroyed
Attacker Thermo Tank receives 13.0 net damage
0.0 unit(s) are destroyed
Attacker Police receives 13.0 net damage
0.1 unit(s) are destroyed
Attacker Machine Gunner receives 2.0 net damage
0.0 unit(s) are destroyed
Attacker Rifleman receives 2.0 net damage
0.0 unit(s) are destroyed
Attacker Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Canon receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 1.0 net damage
0.0 unit(s) are destroyed

Invasion # 5

Attackers:
986.0 Missile Launcher(s)(475HP/557A/20D per unit) - Tactics: Back
3528.0 Canon(s)(152HP/97A/14D per unit) - Tactics: Back
4433.0 Sniper(s)(48HP/92A/9D per unit) - Tactics: Back
4077.0 Bazooka(s)(114HP/72A/13D per unit) - Tactics: Back
3615.0 Rifleman(s)(86HP/62A/14D per unit) - Tactics: Back
5065.0 Machine Gunner(s)(95HP/92A/15D per unit) - Tactics: Back
15825.9 Police(s)(95HP/8A/5D per unit) - Tactics: Back
1125.0 Thermo Tank(s)(760HP/357A/45D per unit) - Tactics: Back
3296.9 Pharaoh(s)(285HP/157A/40D per unit) - Tactics: Back
1855.7 Grenadier(s)(114HP/67A/15D per unit) - Tactics: Back
1872.0 Spy Plane(s)(95HP/11A/15D per unit) - Tactics: Back
21993.8 Bomber(s)(38HP/357A/20D per unit) - Tactics: Back
67777.6 Reinforced Tank(s)(380HP/127A/55D per unit) - Tactics: Back
26186.8 Assault Tank(s)(285HP/157A/40D per unit) - Tactics: Back
10299.7 Carriage(s)(38HP/8A/8D per unit) - Tactics: Middle
2399.3 Camel(s)(14HP/8A/6D per unit) - Tactics: Middle
23329.1 Horseman(s)(14HP/29A/7D per unit) - Tactics: Middle
13166.4 Thief(s)(48HP/8A/5D per unit) - Tactics: Middle
0.0 Knight(s)(35HP/37A/13D per unit) - Tactics: Middle
0.0 Swordsman(s)(29HP/32A/15D per unit) - Tactics: Middle
0.0 Paladin(s)(76HP/63A/21D per unit) - Tactics: Middle
0.0 Musketeer(s)(38HP/42A/9D per unit) - Tactics: Middle
0.0 Helicopter(s)(95HP/8A/20D per unit) - Tactics: Middle
154522.4 Transport Train(s)(380HP/8A/25D per unit) - Tactics: Middle
0.0 Warrior(s)(10HP/13A/7D per unit) - Tactics: Middle
0.0 Spy(s)(19HP/9A/10D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/8A/6D per unit) - Tactics: Front
Defenders:
1233.1 Spy Plane(s)(90HP/8A/12D per unit) - Tactics: Stand Ground
0.0 Knight(s)(33HP/34A/10D per unit) - Tactics: Stand Ground
0.0 Horseman(s)(13HP/26A/4D per unit) - Tactics: Stand Ground
47.1 Swordsman(s)(27HP/29A/12D per unit) - Tactics: Stand Ground
9940.4 Thief(s)(45HP/5A/2D per unit) - Tactics: Stand Ground
0.0 Musketeer(s)(36HP/39A/6D per unit) - Tactics: Stand Ground
0.0 Warrior(s)(9HP/10A/4D per unit) - Tactics: Stand Ground
0.0 Camel(s)(13HP/5A/3D per unit) - Tactics: Stand Ground
0.0 Pharaoh(s)(270HP/154A/37D per unit) - Tactics: Stand Ground
0.0 Bazooka(s)(108HP/69A/10D per unit) - Tactics: Stand Ground
0.0 Carriage(s)(36HP/5A/5D per unit) - Tactics: Stand Ground
0.0 Rifleman(s)(81HP/59A/11D per unit) - Tactics: Stand Ground
0.0 Machine Gunner(s)(90HP/89A/12D per unit) - Tactics: Stand Ground
0.0 Paladin(s)(72HP/60A/18D per unit) - Tactics: Stand Ground
0.0 Grenadier(s)(108HP/64A/12D per unit) - Tactics: Stand Ground
0.0 Sniper(s)(45HP/89A/6D per unit) - Tactics: Stand Ground
0.0 Missile Launcher(s)(450HP/554A/17D per unit) - Tactics: Stand Ground
0.0 Helicopter(s)(90HP/5A/17D per unit) - Tactics: Stand Ground
0.0 Police(s)(90HP/5A/2D per unit) - Tactics: Stand Ground
0.0 Assault Tank(s)(270HP/154A/37D per unit) - Tactics: Stand Ground
3155.3 Transport Train(s)(360HP/5A/22D per unit) - Tactics: Stand Ground
63574.9 Reinforced Tank(s)(360HP/124A/52D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(36HP/354A/17D per unit) - Tactics: Stand Ground
0.0 Eagle Scout(s)(2HP/5A/3D per unit) - Tactics: Stand Ground
0.0 Canon(s)(144HP/94A/11D per unit) - Tactics: Stand Ground
0.0 Spy(s)(18HP/6A/6D per unit) - Tactics: Front
Attacker base damage is: 26164192.90
Defender base damage is: 7959997.73
The attacker inflicts 73% of base damage
The defender inflicts 96% of base damage
The attacker inflicts 15689304.6 net damage after 3410555.4 blocker defense
The defender inflicts 1919821.0 net damage after 10010247.7 attacker defense
Defender Reinforced Tank receives 8786010.0 net damage
24405.6 unit(s) are destroyed
Defender Transport Train receives 4349075.0 net damage
3155.3 unit(s) are destroyed
Defender Thief receives 587470.0 net damage
9940.4 unit(s) are destroyed
Defender Swordsman receives 39334.0 net damage
47.1 unit(s) are destroyed
Defender Spy Plane receives 1927415.6 net damage
1233.1 unit(s) are destroyed
Attacker Transport Train receives 1305478.0 net damage
3435.5 unit(s) are destroyed
Attacker Thief receives 208876.0 net damage
4351.6 unit(s) are destroyed
Attacker Horseman receives 360865.0 net damage
23329.1 unit(s) are destroyed
Attacker Camel receives 41925.0 net damage
2399.3 unit(s) are destroyed
Attacker Carriage receives 455.0 net damage
12.0 unit(s) are destroyed
Attacker Assault Tank receives 266.0 net damage
0.9 unit(s) are destroyed
Attacker Reinforced Tank receives 1193.0 net damage
3.1 unit(s) are destroyed
Attacker Bomber receives 419.0 net damage
11.0 unit(s) are destroyed
Attacker Spy Plane receives 10.0 net damage
0.1 unit(s) are destroyed
Attacker Grenadier receives 250.0 net damage
2.2 unit(s) are destroyed
Attacker Pharaoh receives 19.0 net damage
0.1 unit(s) are destroyed
Attacker Thermo Tank receives 29.0 net damage
0.0 unit(s) are destroyed
Attacker Police receives 7.0 net damage
0.1 unit(s) are destroyed
Attacker Machine Gunner receives 25.0 net damage
0.3 unit(s) are destroyed
Attacker Rifleman receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bazooka receives 2.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Canon receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 1.0 net damage
0.0 unit(s) are destroyed

Invasion # 6

Attackers:
986.0 Missile Launcher(s)(475HP/557A/20D per unit) - Tactics: Back
3528.0 Canon(s)(152HP/97A/14D per unit) - Tactics: Back
4433.0 Sniper(s)(48HP/92A/9D per unit) - Tactics: Back
4077.0 Bazooka(s)(114HP/72A/13D per unit) - Tactics: Back
3615.0 Rifleman(s)(86HP/62A/14D per unit) - Tactics: Back
5064.7 Machine Gunner(s)(95HP/92A/15D per unit) - Tactics: Back
15825.8 Police(s)(95HP/8A/5D per unit) - Tactics: Back
1124.9 Thermo Tank(s)(760HP/357A/45D per unit) - Tactics: Back
3296.9 Pharaoh(s)(285HP/157A/40D per unit) - Tactics: Back
1853.5 Grenadier(s)(114HP/67A/15D per unit) - Tactics: Back
1871.9 Spy Plane(s)(95HP/11A/15D per unit) - Tactics: Back
21982.8 Bomber(s)(38HP/357A/20D per unit) - Tactics: Back
67774.5 Reinforced Tank(s)(380HP/127A/55D per unit) - Tactics: Back
26185.9 Assault Tank(s)(285HP/157A/40D per unit) - Tactics: Back
10287.7 Carriage(s)(38HP/8A/8D per unit) - Tactics: Middle
0.0 Camel(s)(14HP/8A/6D per unit) - Tactics: Middle
0.0 Horseman(s)(14HP/29A/7D per unit) - Tactics: Middle
8814.8 Thief(s)(48HP/8A/5D per unit) - Tactics: Middle
0.0 Knight(s)(35HP/37A/13D per unit) - Tactics: Middle
0.0 Swordsman(s)(29HP/32A/15D per unit) - Tactics: Middle
0.0 Paladin(s)(76HP/63A/21D per unit) - Tactics: Middle
0.0 Musketeer(s)(38HP/42A/9D per unit) - Tactics: Middle
0.0 Helicopter(s)(95HP/8A/20D per unit) - Tactics: Middle
151086.9 Transport Train(s)(380HP/8A/25D per unit) - Tactics: Middle
0.0 Warrior(s)(10HP/13A/7D per unit) - Tactics: Middle
0.0 Spy(s)(19HP/9A/10D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/8A/6D per unit) - Tactics: Front
Defenders:
0.0 Spy Plane(s)(90HP/8A/12D per unit) - Tactics: Stand Ground
0.0 Knight(s)(33HP/34A/10D per unit) - Tactics: Stand Ground
0.0 Horseman(s)(13HP/26A/4D per unit) - Tactics: Stand Ground
0.0 Swordsman(s)(27HP/29A/12D per unit) - Tactics: Stand Ground
0.0 Thief(s)(45HP/5A/2D per unit) - Tactics: Stand Ground
0.0 Musketeer(s)(36HP/39A/6D per unit) - Tactics: Stand Ground
0.0 Warrior(s)(9HP/10A/4D per unit) - Tactics: Stand Ground
0.0 Camel(s)(13HP/5A/3D per unit) - Tactics: Stand Ground
0.0 Pharaoh(s)(270HP/154A/37D per unit) - Tactics: Stand Ground
0.0 Bazooka(s)(108HP/69A/10D per unit) - Tactics: Stand Ground
0.0 Carriage(s)(36HP/5A/5D per unit) - Tactics: Stand Ground
0.0 Rifleman(s)(81HP/59A/11D per unit) - Tactics: Stand Ground
0.0 Machine Gunner(s)(90HP/89A/12D per unit) - Tactics: Stand Ground
0.0 Paladin(s)(72HP/60A/18D per unit) - Tactics: Stand Ground
0.0 Grenadier(s)(108HP/64A/12D per unit) - Tactics: Stand Ground
0.0 Sniper(s)(45HP/89A/6D per unit) - Tactics: Stand Ground
0.0 Missile Launcher(s)(450HP/554A/17D per unit) - Tactics: Stand Ground
0.0 Helicopter(s)(90HP/5A/17D per unit) - Tactics: Stand Ground
0.0 Police(s)(90HP/5A/2D per unit) - Tactics: Stand Ground
0.0 Assault Tank(s)(270HP/154A/37D per unit) - Tactics: Stand Ground
0.0 Transport Train(s)(360HP/5A/22D per unit) - Tactics: Stand Ground
39169.3 Reinforced Tank(s)(360HP/124A/52D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(36HP/354A/17D per unit) - Tactics: Stand Ground
0.0 Eagle Scout(s)(2HP/5A/3D per unit) - Tactics: Stand Ground
0.0 Canon(s)(144HP/94A/11D per unit) - Tactics: Stand Ground
0.0 Spy(s)(18HP/6A/6D per unit) - Tactics: Front
Attacker base damage is: 25401380.36
Defender base damage is: 4856994.58
The attacker inflicts 100% of base damage
The defender inflicts 80% of base damage
The attacker inflicts 23364575.8 net damage after 2036804.2 blocker defense
The defender inflicts 974700.0 net damage after 9724333.9 attacker defense
Defender Reinforced Tank receives 23364575.8 net damage
39169.3 unit(s) are destroyed
Attacker Transport Train receives 48735.0 net damage
128.3 unit(s) are destroyed
Attacker Thief receives 768550.0 net damage
8814.8 unit(s) are destroyed
Attacker Carriage receives 33057.0 net damage
869.9 unit(s) are destroyed
Attacker Assault Tank receives 65909.0 net damage
231.3 unit(s) are destroyed
Attacker Reinforced Tank receives 51435.0 net damage
135.4 unit(s) are destroyed
Attacker Bomber receives 2104.0 net damage
55.4 unit(s) are destroyed
Attacker Spy Plane evades the counterattack
Attacker Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Grenadier receives 534.0 net damage
4.7 unit(s) are destroyed
Attacker Pharaoh receives 295.0 net damage
1.0 unit(s) are destroyed
Attacker Thermo Tank receives 504.0 net damage
0.7 unit(s) are destroyed
Attacker Police receives 252.0 net damage
2.7 unit(s) are destroyed
Attacker Machine Gunner receives 85.0 net damage
0.9 unit(s) are destroyed
29,671,316,898W 30,904,586,359I 29,805,416,756O 30,030,282,871F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

1,043,508,033W 4,092,440,175I 3,423,605,250O 3,267,084,005F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
 
Qua world 2 thì bị anh em dập cho tơi tả , bây giờ ở world 1 thì thế này :))
Khổ thân thằng bé ai bảo dây đội :D
 
Chuc mung Quang Minh, mac dau danh no co ton that nhung tieu diet sach quan no ma van giu duoc 65k reinforced tank ^^. Co gi co dap chet thang GeneralRambo luon, han chuyen han qua World 2, QuangMInh nhe . Ma sao ban mang het ca thief voi police di luon vay?

160808 Trains <--- dang ne luon =P

Chi co mot cai minh khong hieu. O Invasion 1:
Defender Spy receives 6064143.0 net damage
1.0 unit(s) are destroyed
Defender Canon receives 13975094.0 net damage
1.0 unit(s) are destroyed
Defender Eagle Scout receives 6998298.0 net damage
35.0 unit(s) are destroyed

sao ki vay ? 18 trieu damage ma giet duoc co may con le te=/
 
Chi co mot cai minh khong hieu. O Invasion 1:
Defender Spy receives 6064143.0 net damage
1.0 unit(s) are destroyed
Defender Canon receives 13975094.0 net damage
1.0 unit(s) are destroyed
Defender Eagle Scout receives 6998298.0 net damage
35.0 unit(s) are destroyed

sao ki vay ? 18 trieu damage ma giet duoc co may con le te=/

^+^ nói:
Defenders:
35.0 Eagle Scout(s)(2HP/5A/3D per unit) - Tactics: Stand Ground
1.0 Canon(s)(144HP/94A/11D per unit) - Tactics: Stand Ground
1.0 Spy(s)(18HP/6A/6D per unit) - Tactics: Front

Nó chỉ có từng đó thì chỉ chết có thế thôi. Cho nên 1 con hay 1000 con ở front cũng chết cả
 
hix, thằng ottoman wa W2 có bao nhiu nick vậy nhỉ. Hôm nay vừa đi làm về, có 1 tin nhắn của 1 thằng ottomanz của Turkey. Nó bắt em phải gia nhập alliance của nó (em có 19 điểm thôi >,<) ko thì nó cho cả alliance đánh em >,< hix. phải làm sao đây. từ khi có nick, xin joint vào mấy alliance của VN mà ko có được. Chỉ có cái nick clone thì vào VietNam, mà alli gì mà có 26 mạng, chả bao giờ thấy message ... hix, chả lẽ phải joint alli của nó thật =.="
 
hix, thằng ottoman wa W2 có bao nhiu nick vậy nhỉ. Hôm nay vừa đi làm về, có 1 tin nhắn của 1 thằng ottomanz của Turkey. Nó bắt em phải gia nhập alliance của nó (em có 19 điểm thôi >,<) ko thì nó cho cả alliance đánh em >,< hix. phải làm sao đây. từ khi có nick, xin joint vào mấy alliance của VN mà ko có được. Chỉ có cái nick clone thì vào VietNam, mà alli gì mà có 26 mạng, chả bao giờ thấy message ... hix, chả lẽ phải joint alli của nó thật =.="

ally HeroesVN giờ đang còn 2 chỗ, mời bạn join còn đc hay ko thì nhờ anh HH accept^^
 
bây giờ đang có 11 mạng chời accept. Có hỏi nhưng ko thấy nói gì nên để đó cả tuần luôn rồi ^^. nếu còn chỗ thì nick ông là nick gì tui sẽ cho vào. còn hết thì qua bên alli kia ^^. lát nữa tui kick mấy tên lâu ko online chắc cũng đủ chỗ.

Nhớ là alli HeroesVN nha ^^
 
Thằng otto cũng pm 3 clone của tui, mà nó lịch sự lắm nha
Hello Bro.. Would You like to join our alliance ERGENEKON ? if you join us we can be more strong and peaceful games.if you dont want it...have a good luck and take care.
Đã pm từ chối nó, hẹn nó dịp khác đập nhau chơi, vậy là nó mất tích luôn.
 
thằng otto cung PM tui như thế nhưng mình mặc kệ dek thèm trả lời, mấy cái acc của nó ở tọa độ 1 bị tui đập hết nên giờ nó chuyển sang tọa độ khác chơi lại đó chứ, chờ nó offline là tui đập nó =.= can tội bên world 1 dám cướp res của acc clone của tui làm chi giờ oánh cho hết lên thì thôi :D
 
nick 13thknight <-- hồi W1 chuyên giành train rẻ với ae (rẻ là khoảng từ 1-3mil) giờ thành nick clone cho lão sói =.=" còn ko, "em" <- em hả, cha HH thua tủi tui muh. tôi wa bên tụi nó spy cho
 
Hehe đây có thể được coi là trận đánh lịch sử cuối cùng của mình bên world1 trước khi chuyển hẳn sang chơi world2 ,thằng này là kẻ thù của rất nhiều anh em Việt Nam hồi bên world1 cũng như ở world2 (tên nó là archils) bên world2 anh em đã tiêu diệt được thằng này thì ở world1 mình cũng đã tiêu diệt được nó sau bao ngày rình rập ,canh nó off để đánh mà đều thất bại ,cuối cùng vào 1 ngày đẹp trời như hôm nay niềm mong mỏi đã thành hiện thực(đánh xong giờ nó holiday luôn rùi).evil: evil: evil:
 
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