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Donkey Kong
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WiZaF nói:4th Jobs: Night Road
1) Petrify Shadow - Lv ??? - Passive
Lengthens your own shadow, and grab hold of your enemy's shadow. Causing a disability for it to attack and move.
Note: Disorder, 1st job skill have same effect (but not 100%). Rumor says this one needs Copycat, formerly known as Shadow Partner, to be activated for the use this skill.
2) Shadow Raid - Lv 30 - Passive
Summon shadows (aka Copycat), maximum 10 shadows summoned. They will spread out in the map and attack by themselves (very high AI, artificial intelligence or bad AI?)
3) Illusionary Images - Passive
Confuse enemies and turn in into a friend rather than foe (Chinese says party member, takes up party slot?). Maximum 6 monsters can be confused and help with your attack. Unable on Boss.
4) Betrayal - Passive
Turn enemies' attacks against them. Monsters' attacks won't work on character.
5) Stars Charging - Passive
Attack enemies to charge your throwing stars. No need to charge in shop.
6) Swift Lightning (Attack with the largest coverage) - Passive
Throw stars from 6 different body parts No need to target (meaning the 6 stars will automatically track and attack enemies). Very insane high damage, requires 10 summoning stones.
(From the sin skills total of 120 stars shoot whole map insane~)
4th Jobs: Shadower
Shadower
1) Master Dagger Booster - Passive
A critical increase of dagger speed.
2) Shadow Slash
Able to attack in Dark Sight mode. But cannot drink potions, and has a time limit.
?: Cannot drink pots? What about MP pots if not HP? *Note: Sometimes Chinese refer drinking pot to HP only.
3) Illusion Attack
An attack combined with the use of Assaulter, using slash waves to kill enemies. Mob skill, covers large area.
?: Combined with Assaulter? Probably use Assaulter and then press Illusion Attack button to create slash waves ahead of character.
4) Bribe
Instant resurrection even if you die! After the use of skill, character does not appear in town (meaning you resurrect and become alive at the same place). But resurrection costs money.
?: Higher level in skill = more exp recovered and less money?
5) Monster Shield
Use monsters as a meat shield, defending blows to you.
6) Mind Sharing
Attack with your pet, pet's attack is 300% of your attack.
Requirement: Must have level 5+ pet.
?:They are bribing you with this skill to spend nx cash on pets. Also don't know if 300% = 300% of your basic attack or special attack.
7) Money Rain
Cannot translate <Not as in DragooNRoaR, the translator of this thing can't translate, but whoever translated it from Korean to Chinese couldn't translate it>, probably using raining money from the sky (actually it's from your wallet), and kill monsters with them.
4th Jobs: Master Crossbowman
****Master Crossbowman****
Tracker Arrow
Type: Passive[lv30]
Ability: 100% Hit (meaning it won't miss)
LV 1 10 20 30
Atk:100% 200% 300% 400%
Melee Ranged
Type: Passive[lv10]
Ability: Archers can finally shoot arrows at close range.
LV 1 lv10
Time:30secs 300secs
Hundreds in One
Type: Passive[lv30]
Ability: Turn enemy into a pincushion (direct translated as echidna), one use of this skill will waste 50 arrows, and must be activate soul arrow to use.
LV 1 10 20 30
Atk:10% 60% 110% 160% [Caution: 160% = 255 arrows]
?: I think you have to activate soul arrows, but this skill still uses (e.g.160%) 255 arrows as consumed items.
Head Shot
Type: Passive[lv10]
Ability: Using poisoned arrow to shoot through enemy's brain, 100% Second Kill
Unable on boss, requirements: Melee Ranged 10, Hundreds in One 30, Sealing Sleet 25
LV 1 10 Frozen Time:120 10
Sealing Sleet
Type: Passive[lv50]
Ability: Freeze all your enemies in the whole screen
LV 1 10 20 30 40 50
W. Atk :600% 700% 800% 900% 1000% 1100%
Ice Atk:200 300 400 500 600 700
Freezing Time:4 7 9 11 13 15
Frozen Time:600 420 300 240 120 60
4th Jobs: Master Bowman
****Master Bowman****
Tracker Arrow
Type: Passive[lv30]
Ability: 100% Hit (meaning it won't miss)
LV 1 10 20 30
Atk:100% 200% 300% 400%
Melee Ranged
Type: Passive[lv10]
Ability: Archers can finally shoot arrows at close range.
LV 1 lv10
Time:30secs 300secs
Hundreds in One
Type: Passive[lv30]
Ability: Turn enemy into a pincushion (direct translated as echidna), one use of this skill will waste 50 arrows, and must be activate soul arrow to use.
LV 1 10 20 30
Atk:10% 60% 110% 160% [Caution: 160% = 255 arrows]
?: I think you have to activate soul arrows, but this skill still uses (e.g.160%) 255 arrows as consumed items.
Assassinate
Type: Passive[lv10]
Ability: Target will be Second Killed, unable on boss. Requirements: Melee Ranged 10, Hundreds in One 30, Inferno 25
LV 1 10
Remaining HP of monster to activate: hp 1% 10%
Rate of Second Killing:1% 51%
Atk: 100% 200%
?: If second killing fails, it will be used as a normal atk (e.g. 200% if maxed)
Super Bomb
Type: Passive[lv20]
Ability: Shoot out masses of Bomb Arrows
LV 1 10 20
Atk: Maxed Bomb ArrowX1 x10 x20
?: Shooting 20 Bomb Arrows F7¡K
Inferno
Type: Passive[lv50]
Ability: Burns your enemies to death, affects monsters in whole scree
LV 1 10 20 30 40 50
W. Atk:300% 400% 500% 600% 700% 800%
Fire Atk:500 600 700 800 900 1000
Continuous Time: 3 4 6 7 9 10
Frozen Time: 600 420 300 240 120 60
****Master Crossbowman****
Tracker Arrow
Type: Passive[lv30]
Ability: 100% Hit (meaning it won¡¦t miss)
LV 1 10 20 30
Atk:100% 200% 300% 400%
Melee Ranged
Type: Passive[lv10]
Ability: Archers can finally shoot arrows at close range.
LV 1 lv10
Time:30secs 300secs
Hundreds in One
Type: Passive[lv30]
Ability: Turn enemy into a pincushion (direct translated as echidna), one use of this skill will waste 50 arrows, and must be activate soul arrow to use.
LV 1 10 20 30
Atk:10% 60% 110% 160% [Caution: 160% = 255 arrows]
?: I think you have to activate soul arrows, but this skill still uses (e.g.160%) 255 arrows as consumed items.
Head Shot
Type: Passive[lv10]
Ability: Using poisoned arrow to shoot through enemy's brain, 100% Second Kill
Unable on boss, requirements: Melee Ranged 10, Hundreds in One 30, Sealing Sleet 25
LV 1 10 Frozen Time:120 10
Sealing Sleet
Type: Passive[lv50]
Ability: Freeze all your enemies in the whole screen
LV 1 10 20 30 40 50
W. Atk :600% 700% 800% 900% 1000% 1100%
Ice Atk:200 300 400 500 600 700
Freezing Time:4 7 9 11 13 15
Frozen Time:600 420 300 240 120 60
4th Jobs: Hero
****Hero****
Sword Dance
Type:Passive[lv30]
Ability: Unleashes eight forces from your sword (only sword or?) which attack enemies in front and behind you. Every force can attack up to 6 enemies
LV 1 10 20 30
Atk:8X120% 180% 240% 300%
?: Basically 4 forces in front and 4 forces behind. Max would be 8x6x300%=14400% on divided on 48 monsters.
????????????
Type: Passive[lv30]
Ability: Swing your sword (only sword or?) wildly. Creating a river of blood everywhere you go. When you are in rushing (meaning to charge) condition you are invincible.
LV 1 10 20 30
Atk:3-6X150% 220% 290% 360%
Rush Time Ãë/3 6 9 12
Frozen Time 60 50 40 30
Armor Mastery
Type: Active[lv20]
Ability: Rises Defense.
LV 1 10 20
Armor Defense Increase:1% 50% 100%
Petrifying Sword/Axe
Type: Passive[lv30]
Ability: Stun maximum of 6 enemies with a petrifying attack.
LV 1 10 20 30
Atk:100% 200% 300% 400%
Rate of stunning: 100%
Earthquake Sword/Axe
Type: Passive[lv30]
Ability: A weapon attack that cleaves a fissure
LV 1 10 20 30
Atk:180% 360% 540% 720%
Sword Cyclone
Type: Passive[lv50] Requirement: consumes 1 sword in your inventory
Ability: A veteran hero who endured countless battles can summon countless flying swords, piercing every opponents ahead of you. [Whole Screen]
LV 1 10 20 30 40 50
Atk of every flying sword: 700% 900% 1100% 1500% 1700%
Lasting Time:5 10 15 20 25 30
Freezing Time:600 500 400 300 200 100
(Great skill for showing off, and is powerful nonetheless. But, inventory cannot carry that much swords)
4th Jobs: Dark Knight
****Dark Knight****
Dragon Summon
Type: Passive[lv30] Needs summoning stones
Ability: Summon a flying dragon for riding purposes. Unable to use on Jump Quests.
LV 1 10 20 30
Fire Atk: 34 52 69 80
Time[mins]:1 3 5 7
?: Dragon assist you with attack too, with probably a magic fire attack.
Dragon Spear/Polearm
Type: Passive[lv20]
Ability: Trap the dragon¡¦s spirit inside your spear/polearm, increasing your attack damage.
LV 1 10 20 30
Atk:+10% +100% +200% +300%[Ability X2]
?: No idea what ability X2 means.
Cursed Aura
Type: Passive[lv30]
Ability: Monsters will move towards user uncontrollably
LV 1 10 20 30
Range:200 600 1200 Whole Map
Time:10 20 30 40
?: You might wonder what this is used for. It¡¦s so that the monsters are moving toward you instead of you moving towards them, saves time, especially when you can mob them.
Cruelty
Type: Passive[lv30]
Ability: Monster being hit with this skill will runaway (from you) and its HP will gradually decrease, unable on boss
LV 1 10 20 30
Atk (secs): 2% 5% 8% 10%
Nocturne
Type: Passive[lv50]
Ability: Summons creatures from another dimension. Target will be thrown into hell and never regain its life back.
Ability:lv1 10 20 30 40 50
Hellish Creatures Atk:10 200 400 600 800 1000
Roar Atk: 500% 600% 700% 800% 900% 1000%
Creature Time:2 6 13 19 24 30
Frozen Time:600 480 360 240 120 60
4th Jobs: Paladin
****Paladin****
Invinciblity
Type: Passive[lv30]
Ability: Invincible in a set time. But will consume half of your HP bar and all of your MP as a price
LV 1 10 20 30
Time: 8 40 80 120
Holy Charge (Blunt weapon/Sword)
Type: Passive[lv30]
Ability: Enchant weapon with holy element, bonus attack on devil based monsters
LV 1 10 20 30
Atk: 90% 130% 170% 210%(+30%) <30% on devils
Darkness Charge (Blunt weapon/Sword)
Type: Passive[lv30]
Ability: Curse weapon with darkness, bonus attack on organic monsters
LV 1 10 20 30
Atk: 100% 120% 140% 160%(+60%)
Elemental Blast (Zey¡¦s fav)
Type: Passive[lv30]
Ability: Power version of elemental attacks. There's no need to activate a Charge skill (unlike Charge Blow) before using this skill. Attack up to 15 monsters in the screen area.
LV 1 10 20 30
Atk: 300% 450% 600% 750%
Death Threaten
Type: Passive[lv10]
Ability: Threatens monster with death (e.g. like holding a knife at some1's neck and say, "pay me 5 cents or i'll kill you", if I translate the meaning), making all elements (as in ability stats) or it decreasing, unable on boss
LV 1 10
ATC-5% def-10% {¤T¨¾}-10% ATC-50% def-100% {¤T¨¾}-100%
?:ATC=chinese's version of ATK? (Personal yes) Third element, which is in chinese, is directly translated as "Three Defence", and the meaning will be Defence against Three Elements. Personally thinks it's Fire, Ice and Thunder, though there's holy and the new darkness too.
Angelic Fist
Type: Passive[lv50]
Ability: Target will be banished. (Description, but not in-depth, want in-depth look below)
LV: 1 10 20 30 40 50
Pure Magic Power: 372 644 916 1024 1248 1500
W. Atk Power: 500% 675% 825% 1000% 1225% 1500%
Frozen time(seconds): 600 480 360 240 120 60
4th Jobs: Bishop
****Bishop****
Life Strengthen
Type: Active[lv5]
Ability: N/A (no sentence)
LV 1 2 3 4 5
Lv UP: +4 +8 +12 +16 +20
AP: +3 +6 +9 +12 +15
Darkness Repel
Type: Passive[lv30]
Ability: Ãëɱ(<-special term in CMS, direct translated as Second Kill, "second" as in time measuring not rank, which means killing monsters in close to or less than a second)
Second Kill undead monsters, maximum 6, unable on boss. (in here it means 1 hit KO)
LV 1 10 20 30
Second Kill rate: 15 30 45 60 )
Oblivion
Type: Passive[lv30]
Ability: Damaging all devil-based monsters, ignoring their magic defence (it says defence in chinese but mages have not point ignoring w.def of a monster anyway, doesnt help), maximum hit of 15 monsters in the whole screen area, unable to use on boss.
LV 1 10 20 30
Basic Atk: 120+1000 170+1000 220+1000 270+1000 [+1000 is a bonus on devil monsters, meaning you'll have 270atk on a snail but 1270 on a Barlog]
Life Recovery
Type£ºActice[LV16]
Ability£ºImprovement on HP recovery rate every 10 secs
LV 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Rate: 10+3 +6 +9 +12 +15 +18 +21 +24 +27 +30 +33 +36 +39 +42 +45 +48
Magic Amplifier
Type: Passive[lv20]
Ability: Percentage increase of magic attack in a set time
LV 1 2 3 4 5 6 7 8 9 10 15 20
Rate: 50 55 60 65 70 75 80 85 90 95 120 145
Time: 15 30 45 60 75 90 105 120 135 150 225 300
Resurrection
Type: Passive[lv10]
Ability: Resurrect(s) fallen team member(s)
LV 1 10
Success rate: 2 20
4th Jobs: Ice/Lit. Archmage
****Archmage¡]Ice/Lightning¡^****
Life Recovery
Type¡GActice[LV16]
Ability¡GImprovement on HP recovery rate every 10 secs
LV 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Rate: 10+3 +6 +9 +12 +15 +18 +21 +24 +27 +30 +33 +36 +39 +42 +45 +48
Magic Amplifier
Type: Passive[lv20]
Ability: Percentage increase of magic attack in a set time
LV 1 2 3 4 5 6 7 8 9 10 15 20
Rate: 50 55 60 65 70 75 80 85 90 95 120 145
Time: 15 30 45 60 75 90 105 120 135 150 225 300
Antarctic Glacier
Type: Passive[lv30]
Ability: Freezes the whole screenFreezing up to 15 monsters within screen area and dealing ice damage.
LV 1 10 20 30
Basic Atk: 50 70 90 110
Freezing time: 1 2 3 4
?: doesn't say rate of freezing assume it's 100% all the way *look at ability desciption
Sub Zero
Type: Passive[lv30]
Ability:[Freeze] one monster, other monsters touching the frozen monster will be dealt with 20% ice damage, unable to use on boss.
Lv 1 10 20 30
Basic Atk: 80 120 160 200
Frozen time: 1min 3min 5min 7min
Zeus's Fury
Type: Passive[lv30]
Ability: Strike an opponent and stuns it for 5 secs with 100% success rate
LV 1 10 20 30
Basic Atk: 100 200 300 400
Shock Impact
Type: Passive[lv30]
Ability: Attack 6 enemies with lightning elemental damage. Damage stacks up 10% per monster, and maximum stacking of 5 times.
LV: 1 10 20 30
Basic Atk: 72 94 118 140
4th Jobs: Fire Archmage
****Archmage¡]Fire/Poison¡^****
Life Recovery
Type¡GActice[LV16]
Ability¡GImprovement on HP recovery rate every 10 secs
LV 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Rate: 10+3 +6 +9 +12 +15 +18 +21 +24 +27 +30 +33 +36 +39 +42 +45 +48
Magic Amplifier
Type: Passive[lv20]
Ability: Percentage increase of magic attack in a set time
LV 1 2 3 4 5 6 7 8 9 10 15 20
Rate: 50 55 60 65 70 75 80 85 90 95 120 145
Time: 15 30 45 60 75 90 105 120 135 150 225 300
Flaming Soul
Type: Passive[lv30]
Ability: Burns the spirit of your enemy. When monster's HP decrease to a certain point the skill will activate a destructive blow
LV 1 10 20 30
Fire Basic Atk: 150 204 264 324
Time: 1 10 20 30
Activation Time of Finishing Blow: HP>10% 24% 36% 50%
Atk of Destructive Blow: 300 500 700 900
Hellfire
Type: Passive[lv30]
Ability: Summons hellish flame from the inferno, and attack up to 15 monsters in the screen area with it
LV 1 10 20 30
Basic Atk: 80 104 124 144
Extreme Poison
Type: Passive[lv30]
Ability: Poison enemies. The amount of enemies that are able to poison increases when skill level increase
LV 1 10 20 30
Enemies able to hit: 1 2 4 6
Basic Atk: 62 80 100 130
Rate of Poisoning: 70 80 90 100
Poison Devour
Type: Passive[lv30]
Ability: Devour monsters, and also increasing power of poisons. Unable to use on boss
LV 1 10 20 30
Basic Atk: 130 160 190 210
Devouring rate: 1 3 6 10
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