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Thậm chí còn bỏ công sắp xếp ngổn ngang cho khó cơ

Fellow Greymanes,
Here are the fixes and improvements that have been added this patch.
Major Updates
This patch introduces the Rematch and Re-blockade features, alongside new legendary creatures that can be kept as Pets. Additionally, the issue preventing the summoning of legendary mounts and the issue causing comrade trust to reset have been fixed.
We understand that as more regions of the continent were liberated, opportunities for combat naturally became less frequent. So to keep the sense of challenge alive, we've added the Rematch and Re-blockade content. We are continuing to refine these features, and this update serves as the first step by implementing their core, foundational systems. Building upon this base in future patches, we plan to progressively refine the content and craft a deeper world, so we hope you're looking forward to what we have in store.
Update Schedule
The patch is rolling out across all platforms.
Please refer to the Update section below to see the state of the patch for each platform.
Update
Steam (PC): Patch available now
Steam (Mac): Patch available now
PlayStation: Patch available now
Xbox: Patch available at a later time (in-progress)
Epic Games Store: Patch available now
Mac App Store: Patch available at a later time (in-progress)
Patch Notes Version 1.05.00
Content
- Added the Rematch content. (This content will be continuously improved through future patches.)
- The powerful bosses you faced throughout Crimson Desert await your challenge once again. You can now rematch any boss at any time to test your progress and experiment with different tactics to perfect your own combat style.
- By lighting up your lantern at the site of a previous boss encounter, you can read the Memory Fragment to initiate a rematch.
- Memory Fragments become active after a boss is defeated.
- You can locate the Memory Fragments for rematches on both the World Map and minimap.
- Select "Open Map" from the Knowledge > Memory Fragments > Bosses tab to see exactly where you previously fought a boss.
- You can attempt a rematch with any character (Kliff, Oongka, Damiane).
- The Rematch will initially feature two modes and you will be able to have a rematch with 69 bosses starting from this week.
- Reminisce
- Fight the boss exactly as they were when you first encountered them.
- Resonate
- The boss's stats will scale to match the player's progression. This only applies if the player's stats are higher than the original boss's stats.
- In Rematch, any consumables used will be restored to their prior state once the battle ends, and no separate loot can be obtained. Please note that this may be changed through future updates.
- Added the Re-blockade content. (This content will be continuously improved through future patches.)
- Re-blockades will occur at a set probability for strongholds that meet specific time and condition requirements.
- Re-blockades are applied after a loading screen occurs, such as after saving and loading, or sleeping in a bed.
- The Re-blockade offers three modes to adjust its frequency. You can change this via the Re-blockade Frequency option under Settings > Gameplay. (If the Re-blockade Frequency is changed, the new frequency will be applied to the game after all the previously planned Reblockades are initiated.)
- Re-blockade Frequency: Stable
- Re-blockades will not occur.
- Re-blockade Frequency: Conflict
- Re-blockades will occur intermittently.
- Re-blockade Frequency: War
- Re-blockades will occur frequently.
- During the Re-blockade, 13 different factions will carry out re-blockades across 23 forts and quarries.
- We plan to gradually increase the number of participating factions and targeted strongholds in the near future.
- We also plan to adjust the enemies appearing during re-blockades to pose a much greater threat.
- We also plan to improve the overall system of Liberation and Re-blockade.
- Added new legendary animals that can be kept as pets: Iron Eagle and Hyacinth Macaw.
- The Iron Eagle appears upon meeting certain conditions.
- Added a new creature: Mountain God Boar.
- The Mountain God Boar appears upon meeting certain conditions.
- Added a shop that sells disguise items.
- Added new items to shops. (To prevent spoilers, details are listed in the dropdown menu below.)
- When wearing the Ring of Lightning after defeating the Titan, you can purchase the Lightning Bolt Plate Boots from Bari's shop.
- Improved interaction with gold bars placed throughout the world that were previously unobtainable. Picking them up now yields a Crude Gold Bar worth 5 Silver.
- Added a new location to obtain the Pumpkin Head near pumpkin patches.
- Added Carry, Lower, and Pet interactions for goose and duck pets.
- Fixed an issue where housing items automatically retrieved due to Camp Expansion were not displayed in the housing installables UI.
- Improved crop harvesting in the garden so that you consistently receive a minimum of 2 crops regardless of fertilizer or water supply.
- Improved the visibility of hints in certain puzzles.
- Improved the ruins puzzle at the lake near Kharonso so that progress is maintained even after saving and loading or leaving the area.
- Improved Mission Dispatch to automatically cancel if missions can no longer be sustained.
- Improved Embed Abyss Gear and Create Socket functions to support locked items.
- Improved the highlight effect when dyeing outfits to make the dyeable parts clearer.
- Moved the Abyss Nexus near Zargan Tankworks, where the Research Institute is located, to the top of the cliff. (If you have already activated the Abyss Nexus, it will remain activated after relocation.)
- Improved the graphics quality of certain animals.
- Fixed an issue where a comrade's Trust would reset to 10 under certain conditions.
- Fixed an issue where certain livestock could not be sold or butchered.
- Fixed an issue where a comrade's status would display as "In Progress" even when they were not on a mission.
- Fixed an issue where certain knowledge could not be acquired.
- Fixed several issues regarding specific bosses. (To prevent spoilers, details are listed in the dropdown menu below.)
- Fixed an issue where Kliff could not customize/dye after defeating Umbra.
- Fixed an issue where the text would not display properly when reading the Aeserion Gear Blueprint.
- Fixed revolving doors in certain puzzles reacting to Force Palm.
- Fixed an issue where the Tesla Coil item would get stuck in the air under certain conditions.
- Fixed an issue in the Home Decoration mode where moving an object placed on top would also move the object underneath it.
- Fixed an issue where the drill and chainsaw items could not be equipped in safe zones.
- Fixed an issue where legendary mounts would die immediately upon being summoned under certain conditions.
Combat and Action
- Applied bug fixes and improvements regarding specific bosses. (To prevent spoilers, details are listed in the dropdown menu below.)
- Fixed an issue with Corrupted Caliburn displaying abnormal attack patterns occasionally during combat.
- Improved combo fluidity when attacking the Storm Crusher and Thunder Tank bosses.
- Fixed an issue where the Abyss Nexus would reset upon saving and loading after defeating Abyss Kutum.
- A warning message will now display if you move out of the combat area during the fight against Ludvig.
- Fixed an issue where bosses would occasionally not enter a staggered state.
- Fixed an issue where certain bosses would not take damage from bows and ranged attacks while staggered.
- Fixed an issue where bosses would endlessly repeat evade animations under certain conditions.
- Increased the damage reduction rate applied upon a successful guard for all weapon types.
- Reduced the character's travel distance when using the Force Current skill.
- Fixed an issue where repeatedly pressing the input for "Escape" would not free the character from immobility when afflicted with the Freeze status effect.
- Fixed an issue where comboing into the Evasive Shot skill while casting Charged Shot did not work properly.
- Fixed an issue where Focused Charged Shot could be used even if the skill hadn't been learned.
- Fixed an issue where Axiom Force would not activate properly when aiming while the character is falling.
- Fixed an issue where using Healing Force Palm on specific objects would cause the Daze status effect to the player.
- Fixed an issue where monsters near the Spire of Frost would take cold damage.
- Fixed an issue where the character would not perform a falling animation when jumping from high places under certain conditions.
- Fixed an issue where the weapon looked unnatural when using the Weapon Throw skill under certain conditions.
- Fixed an issue where certain attacks from Walker monsters dealt excessive damage.
- Fixed an issue where the Visione was worn while holding a weapon under certain conditions.
- Fixed an issue where the weapon's appearance wouldn't return if the character was swapped after a Weapon Throw.
- Fixed an issue where the weapon would occasionally bounce in midair when the Crow's Pursuit Abyss Gear was equipped.
- Fixed an issue where stamina wasn't consumed during flight under certain conditions.
- Improved the appearance of hostile Marni's mech monsters.
- Fixed an issue where destructible objects occasionally didn't break when hit by projectiles at a distance.
- Fixed an issue where the character would bounce unnaturally when falling into a shallow river.
- Improved interactions on certain merchant NPCs to include Tackle and Carry.
- [Damiane] Fixed an issue where enemies right next to the character would not take damage when using Piercing Light with a greatsword.
- [Damiane/Oongka] Fixed an issue where the character would automatically recover upon receiving fatal damage.
Controls
- Fixed an issue where controller and keyboard/mouse control presets would reset.
- Fixed an issue where the Vault skill did not trigger consistently.
- Pressing the Jump key once during an attack will execute a standard Vault.
- Pressing the Jump key again during its activation will execute a Double Jump, leaping off the enemy.
- Separated the interaction keys for Sit and Lean on terrain and objects.
- Fixed an issue where the 3rd hit of Force Palm would occasionally activate without additional key input after the 2nd hit.
- [Damiane/Oongka] Improved control responsiveness after using the Throw skill.
- Fixed an issue where some key inputs were delayed during cutscenes.
- [Keyboard/Mouse] Fixed an issue where changing quick slot tabs didn't work near interactable targets.
- Fixed an issue in certain water terrains where repeatedly starting/stopping swimming would lock the player's controls.
- Fixed an issue where certain controls were disabled at the start of an Unarmed Duel.
UI Fixes & Improvements
- Fixed an issue where the displayed chapter name during an autosave or manual save did not match the actual ongoing chapter.
- Please accept our sincere apologies, and note that save files displaying an incorrect chapter name will only be updated to the correct chapter name after being manually saved again.
- Improved the Skills menu to directly open the skills screen for the character currently being played.
- Improved the UI on the Abyss map to intuitively display teleport paths.
- If a specific object is discovered and registered in Journal - Notifications, you can now select that notification to check its location on the map.
- Improved the minimap to display owned pets when in the Greymane Camp.
- Improved Sell and Gift lists to grey out locked items.
- Added the Cancel key guide to appear during Eavesdrop.
- Improved the Save menu to display the autosave slot.
- Added a feature to delete saved data from the Load menu.
- This feature cannot be used when the Load menu is accessed from the Main Menu.
- Fixed an issue where the owned quantity of an item displayed in the bottom right of the inventory was abnormal.
- Fixed an issue where the displayed owned currency differed from the actual amount when loading a save.
- [Keyboard/Mouse] Fixed an issue where the key guides during Home Decoration looked unnatural.
- [Keyboard/Mouse] Improved mouse selection for inventory category tabs.
- Fixed an issue where the Quick Menu list remained open if playing a Memory Fragment failed.
- Fixed an issue where other tabs could not be selected after scrolling down in Map Details.
- Fixed an issue where the Preview All feature was unusable in the Pets - Tailor's Shop menu.
- Fixed an issue where the Stormtalon Ridge Watchtower still showed as blockaded on the map even after being liberated.
Graphics & Settings
- [PC] With the implementation of NVIDIA Streamline SDK 2.11.1, the "Dynamic Multi-Frame Generation" option has been added under Settings > Video. (GeForce RTX 50 Series exclusive)
- [Playstation 5 Base / Xbox Series S,X] Added the "Sharpness Enhancement" option under Settings > Video.
- [Mac] Fixed rendering errors occurring in certain scenes, including water graphics.
- Improved rain falling from eaves to look more natural.
- Fixed an issue where the appearance of the bow and quiver looked unnatural under certain conditions.
- Improved guides displayed in fullscreen so they can reviewed in Menu > Journal > Notifications.
Stability, Gameplay
- [PC] Fixed crashing issues that occurred when configuring options in certain environments.
- Improved overall stability and fixed several crashes across PC, Mac, and consoles.
Localization
- Fixed various localization errors and improved localization quality across all languages.
Others
- Fixed an issue where the Golden Fire reward was not granted after defeating Golden Star.
- Improved the sound of footsteps for certain characters.
- Improved the sound effects when walking on glass-textured ore veins.
- Improved the audibility of certain lines during the quest, "Trials of Kindness."
- Improved lines of certain cutscenes to play more naturally.
- Improved certain NPC lines, voices, and reactions to be more natural and context-appropriate.
- Fixed an issue where Aerial Maneuver would not activate after using Axiom Force on Karanda.
- Fixed an issue where, at times, sound would fail to play when putting down an uprooted tree.
- Improved the earrings equipped on the character to move more naturally.
- Fixed an issue where certain outfits would appear unnatural depending on the character's movement.
- Fixed an issue where characters would shake unnaturally when Kliff was positioned at a certain spot during the chapter 1 quest, "Actions Speak Louder than Words."
- Fixed unnatural target movement when using a lantern in the Vault of Vengeance.
- Fixed an issue where Kliff's posture would appear awkward at the beginning of a cutscene while using Blinding Flash.
- Improved the motions for the memory fragment "Lair of Animal Thieves" to be more natural.
- Fixed an issue where the game would crash when selecting an item of max refinement level from the Refinement screen.
- Fixed an issue where the game would be unplayable when loading saved data when death has found the character.
- Fixed an issue where the title screen would display when purchasing 2 horses at the stable.
- Fixed an issue where, at times, the character couldn't ride the Icicle Edge Alpine Ibex.
- [Kliff] Fixed an issue where the character's movement would appear awkward in certain outfits.
- [Damiane] Improved the character's movement to be more natural in the Elegant Carmine Plate Helm.
- [Damiane] Fixed an issue where the character would temporarily move up and down in preview mode at a barber or tailor's shop.
- [Damiane] Fixed an issue where the character's cloak would vanish while using Axiom Force midair.
- [Damiane] Fixed an issue where performing a heavy attack with the Laser Cannon Spear or the Kuku Laser Cannon Spear would pierce through enemies.
- [Damiane/Oongka] Changed the skill description of Double Jump.
- [Damiane/Oongka] Fixed an issue where the character would spawn at an abnormal location when escaping from certain terrain.
- [Oongka] Fixed an issue where certain hairstyles would appear awkward.
- [Oongka] Fixed an issue where equipment that shouldn't display would show during Duo.
- Fixed an issue where the outfits of certain monsters would appear awkward.
- Fixed an issue where, at times, the previously equipped weapon would disappear when equipping a weapon.
- Fixed an issue where the weapon's appearance would vanish under certain conditions.
- Fixed an issue where certain NPCs would look unnatural.
- Changed the appearance of some packs.
- Fixed an issue where the appearance would abnormally overlap when equipping certain cloaks and two-handed swords.
- Fixed an issue where the character couldn't catch creatures storable in the inventory such as insects, mammals, and rodents while sitting.
- Improved the Open/Close interaction buttons for windows to appear more quickly when climbing walls.
- Improved the dye to be more natural for the Blackwing Mask.
- Fixed an issue where the "Cancel" button wouldn't work properly when selecting the difficulty at the start of the game.
- Fixed an issue where an unequipped equipment would display from the Refinement - Equipped menu.
- Fixed an issue where, at times, failing to cheat at a minigame in certain regions would either not teleport the character to the constabulary or move the character to the constabulary of another region.
- Fixed an issue where the character couldn't play Duo when transferred to prison from committing a crime during an archery contest.
- Fixed an issue where the comrade wouldn't return after being dispatched on a mission to Azerian's manor.
- Improved comrades to return properly after completing a mission in progress.
- Fixed an issue where, at times, items wouldn't display properly at Patrigio's Secret Shop.
- Fixed an issue where the "Examine" screen wouldn't close underwater when the mount dies while using the "Examine" option while on the mount.
- Fixed an issue where you couldn't change the material when dying certain items.
- Fixed an issue where Kliff as a comrade wouldn't stay dead when using the "Load" option after being critically wounded.
- Fixed an issue where the striped marlin on the character's back would either disappear or fall to the ground when using a shop.
- Fixed an issue where the part of the A.T.A.G. that couldn't be dyed would appear in the dye menu.
- Fixed an issue where the camera would move awkwardly when controlling a strongbox placed at a specific spot.
- Fixed an issue where the Skybridge Alignment Device could be grabbed with Axiom Force even when incomplete.
- Fixed an issue where the character would keep rotating automatically when entering the dye or customization menu when closing it while the character rotates.
- Fixed an issue where the dye wouldn't apply to headgear and cloaks with the "Display Headgear" option on during customization.
- Fixed an issue where the headgear would appear abnormal when discarding certain headgear.
- Fixed an issue where certain displayed knowledge wouldn't match the actual name.
- Fixed an issue where the turbine breaker would reset after liberating Marni's Drilling Rig.
- Fixed an issue where enemies in the area wouldn't disappear after purifying the Sanctum of Penitence.
- Fixed an issue where geese would abnormally appear from under the water.
- Fixed an issue where certain NPCs would be placed in awkward spots in Pailune.
- Fixed an issue where you couldn't interact with Grimmick due to a cow being in the same spot.
- Fixed an issue where the character could climb up to the top of a door or gate.
- Fixed an issue where the character could climb up to the top of the Sotdae of Bond.
- Fixed an issue where animals would die because of Abyss Grass in certain areas.
- Fixed various other in-game issues.
Game này chơi với tâm thế như chơi mmo nhưng ko bị bó buộc phải làm daily tasks, cuối tuần dev update thì coi như món quà, toàn QoL chứ chả thay đổi hoàn toàn gameplay, nếu cứ chờ chờ đến lúc game hết nhiệt chán chả thèm vào luôn lại dởThế này cứ từ từ chơi , đợi hoàn thiện hẳn . Mình end game cái là nghỉ ngang rồi![]()

Cải thiện tương tác với gold bar đặt khắp thế giới (trước đây không nhặt được). Nhặt giờ nhận Crude Gold Bar trị giá 5 Silver.-
))má update dài như cái sớ luôn, lâu lâu vào lại như chơi game mớiMời các bạn nhận sớ táo quân hôm nay
Nói chứ ngoài features mới thì cái đống fix nhìn đồ sộ vl, ko chỉ cho vài media đi lọc reddit là ra đủ lỗi, chắc team testers phải vài chục mạngPatch Notes Version 1.05.00
Content
Reminisce
- Đã thêm nội dung Rematch (tái đấu). (Nội dung này sẽ tiếp tục được cải thiện trong các bản vá sau.)
- Những con boss mạnh mà bạn đã đối mặt xuyên suốt Crimson Desert đang chờ bạn thử thách một lần nữa. Giờ đây bạn có thể tái đấu với bất kỳ boss nào bất cứ lúc nào để kiểm tra tiến trình của mình và thử nghiệm các chiến thuật khác nhau nhằm hoàn thiện phong cách chiến đấu riêng.
- Bằng cách thắp đèn lồng tại vị trí từng diễn ra trận boss trước đó, bạn có thể đọc Memory Fragment để bắt đầu tái đấu.
- Memory Fragment sẽ được kích hoạt sau khi boss bị đánh bại.
- Bạn có thể tìm vị trí Memory Fragment để tái đấu trên cả bản đồ thế giới và minimap.
- Chọn “Open Map” từ tab Knowledge > Memory Fragments > Bosses để xem chính xác nơi bạn đã từng chiến đấu với boss.
- Bạn có thể tái đấu bằng bất kỳ nhân vật nào (Kliff, Oongka, Damiane).
- Chế độ Rematch ban đầu sẽ có 2 mode và bạn có thể tái đấu với 69 boss ngay từ tuần này.
Resonate
- Đánh boss đúng như lần đầu bạn gặp chúng.
- Chỉ số boss sẽ scale theo tiến trình của người chơi. Chỉ áp dụng nếu chỉ số người chơi cao hơn boss gốc.
- Trong Rematch, mọi vật phẩm tiêu hao sử dụng sẽ được hoàn lại trạng thái trước khi trận đấu kết thúc, và không nhận loot riêng. (Có thể thay đổi trong tương lai.)
- Đã thêm nội dung Re-blockade (tái phong tỏa). (Sẽ tiếp tục được cải thiện sau.)
- Re-blockade sẽ xảy ra với xác suất nhất định tại các cứ điểm đáp ứng điều kiện thời gian và trạng thái.
- Re-blockade được áp dụng sau khi có loading (save/load hoặc ngủ).
- Có 3 mức tần suất:
- Stable: không xảy ra
- Conflict: xảy ra thỉnh thoảng
- War: xảy ra thường xuyên
- Trong Re-blockade, 13 phe phái sẽ tấn công lại 23 pháo đài và mỏ.
- Sẽ tăng số phe và mục tiêu trong tương lai.
- Sẽ điều chỉnh kẻ địch nguy hiểm hơn.
- Sẽ cải thiện hệ thống Liberation và Re-blockade.
- Thêm pet huyền thoại: Iron Eagle, Hyacinth Macaw
- Iron Eagle xuất hiện khi đủ điều kiện
- Thêm sinh vật mới: Mountain God Boar (heo thần núi)
- Thêm shop bán đồ cải trang
- Thêm item mới vào shop (chi tiết ẩn)
- Cải thiện tương tác với gold bar → giờ nhặt được Crude Gold Bar (5 Silver)
- Thêm location Pumpkin Head gần ruộng bí
- Thêm tương tác Carry, Lower, Pet cho ngỗng/vịt
- Fix lỗi đồ housing không hiển thị sau Camp Expansion
- Cải thiện thu hoạch → luôn nhận ít nhất 2 sản phẩm
- Cải thiện hiển thị gợi ý puzzle
- Puzzle hồ gần Kharonso giờ lưu tiến trình
- Mission Dispatch tự hủy nếu không duy trì được
- Hỗ trợ item khóa cho Embed Abyss Gear / Socket
- Highlight nhuộm đồ rõ hơn
- Di chuyển Abyss Nexus gần Zargan lên vách đá
- Cải thiện đồ họa một số động vật
- Fix Trust companion reset về 10
- Fix livestock không bán/giết được
- Fix trạng thái companion hiển thị sai
- Fix không nhận được knowledge
- Fix boss (chi tiết ẩn)
- Fix cửa xoay bị Force Palm tác động
- Fix Tesla Coil bị kẹt
- Fix lỗi decor kéo object dưới
- Fix drill/chainsaw không equip được trong safe zone
- Fix mount huyền thoại chết ngay khi summon
Combat and Action
- Fix & cải thiện boss
- Fix boss không stagger
- Fix boss không nhận damage ranged khi stagger
- Fix boss spam evade
- Tăng giảm damage khi guard thành công
- Giảm khoảng di chuyển Force Current
- Fix spam Escape không thoát Freeze
- Fix combo Charged Shot lỗi
- Fix dùng skill chưa học
- Fix Axiom Force lỗi khi đang rơi
- Fix Healing Force Palm gây Daze
- Fix mob gần Spire of Frost bị damage lạnh
- Fix không có animation rơi
- Fix Weapon Throw animation lỗi
- Fix Walker damage quá cao
- Fix Visione hiển thị sai
- Fix weapon biến mất
- Fix stamina không giảm khi bay
- Cải thiện mech Marni
- Fix projectile không phá object
- Fix nhân vật bounce khi rơi nước nông
- Cải thiện tương tác merchant
- [Damiane] Fix Piercing Light không trúng gần
- [Damiane/Oongka] Fix auto hồi khi chết
Controls
- Fix preset bị reset
- Fix Vault không ổn định
- Nhấn Jump khi attack → Vault
- Nhấn lại → Double Jump
- Tách phím Sit và Lean
- Fix Force Palm hit 3 auto kích hoạt
- Cải thiện control Throw
- Fix delay input cutscene
- Fix quick slot không hoạt động
- Fix swim lock control
- Fix mất control đầu Unarmed Duel
UI Fixes & Improvements
- Fix chapter save hiển thị sai
- Save cũ sẽ cập nhật sau khi save lại
- Skills menu mở trực tiếp đúng nhân vật
- Cải thiện UI Abyss map
- Cho phép click notification để xem vị trí
- Minimap hiển thị pet
- Grey item khóa khi sell/gift
- Thêm nút Cancel khi nghe lén
- Hiển thị autosave slot
- Thêm xóa save (không dùng ở main menu)
- Fix số lượng item sai
- Fix tiền hiển thị sai
- Fix UI bàn phím
- Cải thiện chọn tab inventory
- Fix lỗi menu, preview pet, map…
Graphics & Settings
- [PC] Thêm Dynamic Multi-Frame Generation (RTX 50)
- [Console] Thêm Sharpness
- [Mac] Fix render lỗi
- Cải thiện mưa
- Fix bow/quiver lỗi
- Cải thiện guide fullscreen
Stability, Gameplay
- [PC] Fix crash khi chỉnh setting
- Cải thiện ổn định toàn hệ
Localization
- Fix lỗi dịch & cải thiện chất lượng
Others
- Fix không nhận reward Golden Fire
- Cải thiện âm thanh bước chân, kính, quest
- Cải thiện hội thoại, cutscene, NPC
- Fix Aerial Maneuver lỗi
- Fix âm thanh cây
- Cải thiện chuyển động khuyên tai
- Fix outfit lỗi
- Fix animation, camera, lantern, cutscene
- Fix crash refine max
- Fix save chết game
- Fix mua 2 ngựa lỗi
- Fix mount Icicle Edge
- Fix animation từng nhân vật
- Fix lỗi skill, cloak, weapon xuyên
- Fix spawn sai vị trí
- Fix hairstyle, equipment
- Fix monster outfit
- Fix weapon biến mất
- Fix NPC hiển thị
- Fix pack, cloak overlap
- Fix bắt động vật khi ngồi
- Cải thiện tương tác cửa sổ
- Fix dye, cancel button
- Fix refine UI
- Fix minigame teleport lỗi
- Fix không chơi Duo khi bị tù
- Fix companion không quay lại
- Cải thiện mission return
- Fix shop Patrigio
- Fix Examine underwater
- Fix dye material
- Fix Kliff không chết
- Fix cá biến mất
- Fix dye menu
- Fix camera strongbox
- Fix Skybridge bug
- Fix xoay camera lỗi
- Fix dye headgear
- Fix hiển thị knowledge
- Fix turbine reset
- Fix enemy không biến mất
- Fix ngỗng spawn lỗi
- Fix NPC vị trí lỗi
- Fix interact bị chặn
- Fix leo object
- Fix animal chết do Abyss Grass
- Fix nhiều lỗi khác trong game

Là cái đống decor tụi mình hay phàn nàn đó hả, vậy là giống vàng giả mấy bà ngồi bán ngoài chợ ở vn à


Kiểu nhũ vàng để trang trí fomo chứ ko phải vàng cây, ném shop được 5 đồng bạc cõmLà cái đống decor tụi mình hay phàn nàn đó hả, vậy là giống vàng giả mấy bà ngồi bán ngoài chợ ở vn à![]()

xin link mod với bro
Mặt của em witch Arecielxin link mod với bro