2 char mới confirm: Birdie & Cammy! UltraDavid có vài ấn tượng đầu tiên về SFV: - The pace of #SFV is fantastic, like a Ken-Ken match in 3S. Damage is huge, links easy, stun danger constant, footsies complex, zoning viable - Each character has more than a couple legit tools in the midrange so footsies didn't feel simple or boring - Mixups feel very strong! Each time you block you lose white life so when you get opened up after blocking you can lose tons of real life. - Some chars can stun in 2 combos, & throws deal 1/4 stun bar, so stun is never far. So stun danger + white life loss = mixups feel serious. - Overheads for the chars there are just single hits, no big combos out of them, but they still feel serious because of the rest of the system. - Walk speeds are fine imo. Only slow chars are Bison & Nash but they have other non-walk options that give them plenty of mobility still. - Very few things cause hard knockdown & combos seem pretty short at least with these characters, so there are few breaks in play too. - Oh btw no crouch techs, pressing jab+short regardless of whether standing, crouching, or hidden in another button results in grab. - Links are given buffer leeways of a few frames so they're all doable, even 1f links. SF4 shortcuts are still in. - Oh, re: fast pace & constant danger, at least these chars had few real reversals, some had none, & backdash isn't invincible. Good luck heh. - Throws are so serious. 25% stun, good damage, very short tech window, no crouch techs, these characters' throws help set up their game well.