Screen in game + config cho các game console(emu)(nghiêm cấm chat chit+hỏi đáp)

Thảo luận trong 'Hộp lưu trữ' bắt đầu bởi toi5, 19/4/05.

Trạng thái chủ đề:
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  1. toi5

    toi5 Try Hard Moderator

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    Bài viết:
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    Cấu hình cho FFIX[/img]
    đối với video plugin
    [​IMG]
    [​IMG]
    sound plugin:
    [​IMG]
    CDR plugin:
    Đối với game FFIX hệ pal, khi bạn chơi chơi emulator sẽ gặp tình trạng màn hình màu đen, bạn cần dùng ppf mới được
    Bạn down patch ở đây
    hoặc vào ngemu.com cũng có
    sau khi down xong bạn copy vào thư mục "patches" của thư mục epsxe
    sau đó bạn chọn 'Auto PPF-patching' cho epsxe
    Một vài rắc rối thường gặp:
    -Nếu bạn bị đứng ở một vài cảnh FMV, dùng epsxe 1.52 hay phiên bản mới nhất là epsxe 1.60
    -Nếu khi vào trận đấu bạn thấy chậm thì bạn chuyển resolution sang 640x480
     
  2. toi5

    toi5 Try Hard Moderator

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    FFVIII
    Video plugin:
    [​IMG]
    [​IMG]
    Sound plugin:
    [​IMG]
     
  3. toi5

    toi5 Try Hard Moderator

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    Chỉnh cho Megaman legends
    Plugin: Pete's OpenGL Driver 1.1.75
    Author: Pete Bernert
    Card vendor: ATI Technologies Inc.
    GFX card: RADEON 9800 x86/MMX/3DNow!/SSE

    Resolution/Color:
    - 1280x960 Fullscreen - NO desktop changing [32 Bit]
    - Keep psx aspect ratio: off

    Textures:
    - R8G8B8A8
    - Filtering: 6
    - Hi-Res textures: 0
    - VRam size: 0 MBytes

    Framerate:
    - FPS limitation: on
    - Frame skipping: off
    - FPS limit: Auto

    Compatibility:
    - Offscreen drawing: 3
    - Framebuffer texture: 0
    - Framebuffer access: 4
    - Alpha multipass: on
    - Mask bit: on
    - Advanced blending: on

    Misc:
    - Scanlines: off
    - Line mode: off
    - Unfiltered FB: off
    - 15 bit FB: off
    - Dithering: off
    - Screen smoothing: off
    - Screen cushion: off
    - Game fixes: on [00000000]
    [​IMG]
    [​IMG]
     
  4. toi5

    toi5 Try Hard Moderator

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    Valkyrie profile
    Plugin: P.E.Op.S. Soft Driver 1.1.16
    Author: Pete Bernert and the P.E.Op.S. team

    Resolution/Color:
    - 800x600 Fullscreen - [32 Bit]
    Stretch mode: 0
    Dither mode: 1

    Framerate:
    - FPS limit: on
    - Frame skipping: off
    - FPS limit: 60

    Misc:
    - Scanlines: disabled
    - Game fixes: off [00000000]
    [​IMG]
    [​IMG]
     
  5. toi5

    toi5 Try Hard Moderator

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    Vargant Story
    Plugin: Pete's OpenGL2 Driver 2.6
    Author: Pete Bernert
    Card vendor: ATI Technologies Inc.
    GFX card: MOBILITY RADEON 9000 DDR x86/SSE2

    Resolution/Color:
    - 1024x768 Fullscreen - NO desktop changing
    - Internal X resolution: 1
    - Internal Y resolution: 2
    - Keep psx aspect ratio: on
    - No render-to-texture: off

    - Filtering: 6 - edge clamping supported
    - Hi-Res textures: 2
    - TexWin pixel shader: off
    - VRam size: 64 MBytes - 22 textures usable

    Framerate:
    - FPS limitation: off
    - Frame skipping: off
    - FPS limit: Auto

    Compatibility:
    - Offscreen drawing: 1
    - Framebuffer effects: 2
    - Framebuffer uploads: 2
    - Subtractive blending: activated

    Misc:
    - Scanlines: on [1]
    - Mdec filter: on
    - Screen filtering: on
    - Shader effects: 0/1
    - Flicker-fix border size: 0
    - GF4/XP crash fix: off
    - Game fixes: off [00000000]
    [​IMG]
    [​IMG]
     
  6. toi5

    toi5 Try Hard Moderator

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    Final fantasy IX
    Plugin: Pete's OpenGL Driver 1.1.75
    Author: Pete Bernert
    Card vendor: NVIDIA Corporation
    GFX card: GeForce2 MX/AGP/SSE

    Resolution/Color:
    - 640x480 Window mode
    [32 Bit]- Keep psx aspect ratio: on

    Textures:
    - R8G8B8A8
    - Filtering: 6
    - Hi-Res textures: 0
    - VRam size: 32 MBytes

    Framerate:
    - FPS limitation: on
    - Frame skipping: off
    - FPS limit: 60

    Compatibility:
    - Offscreen drawing: 3
    - Framebuffer texture: 2
    - Framebuffer access: 3
    - Alpha multipass: on
    - Mask bit: on
    - Advanced blending: on

    Misc:
    - Scanlines: off
    - Line mode: off
    - Unfiltered FB: off
    - 15 bit FB: off
    - Dithering: off
    - Screen smoothing: off
    - Screen cushion: off
    - Game fixes: on [00001203]
    [​IMG]
    [​IMG]
     
  7. toi5

    toi5 Try Hard Moderator

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    Choro Q3
    Plugin: Pete's D3D Driver 1.1.75
    Author: Pete Bernert
    GFX card: Intel(R) 82845G/GL/GE/PE/GV Graphics Controller

    Resolution/Color:
    - 800x600 Fullscreen - [32 Bit]

    Textures:
    - R8G8A8A8
    - Filtering: 6
    - Hi-Res textures: 1
    - Palettized tex windows: off
    - VRam size: 0 MBytes - 15 textures usable

    Framerate:
    - FPS limit: on
    - Frame skipping: off
    - FPS limit: Auto

    Compatibility:
    - Offscreen drawing: 2
    - Framebuffer texture: 1
    - Framebuffer access: 0
    - Alpha multipass: on
    - Mask bit: off
    - Advanced blending: hardware

    Misc:
    - Scanlines: off [0]
    - Unfiltered FB: off
    - Dithering: off
    - Screen smoothing: off
    - Full vram: off
    - Game fixes: off [00000001]
    [​IMG]
    [​IMG]
     
  8. toi5

    toi5 Try Hard Moderator

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    Alien Resurrection
    Plugin: Pete's OpenGL2 Driver 2.5
    Author: Pete Bernert
    Card vendor: ATI Technologies Inc.
    GFX card: RADEON 8500 DDR x86/SSE
    Resolution/Color:
    - 800x600 Fullscreen - Desktop changing [32 Bit]
    - Internal X resolution: 1
    - Internal Y resolution: 1
    - Keep psx aspect ratio: off
    - No render-to-texture: off
    - Filtering: 0 - edge clamping supported
    - Hi-Res textures: 0
    - TexWin pixel shader: off
    - VRam size: 0 MBytes - 196 textures usable
    Framerate:
    - FPS limitation: on
    - Frame skipping: off
    - FPS limit: Auto
    Compatibility:
    - Offscreen drawing: 1
    - Framebuffer effects: 0
    - Framebuffer uploads: 1
    - Subtractive blending: activated
    Misc:
    - Scanlines: off
    - Mdec filter: off
    - Screen filtering: on
    - Shader effects: 0/1
    - GF4/XP crash fix: off
    - Game fixes: off [00000000]
    [​IMG]
    [​IMG]
     
  9. toi5

    toi5 Try Hard Moderator

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    Hydro Thunder
    Plugin: Pete's OpenGL Driver 1.1.75
    Author: Pete Bernert
    Card vendor: NVIDIA Corporation
    GFX card: GeForce4 Ti 4400/AGP/SSE2

    Resolution/Color:
    - 1280x960 Fullscreen - NO desktop changing [32 Bit]
    - Keep psx aspect ratio: off

    Textures:
    - Default
    - Filtering: 6 - edge clamping supported
    - Hi-Res textures: 1
    - Palettized tex windows: on
    - VRam size: 128 MBytes - 114 textures usable

    Framerate:
    - FPS limitation: on
    - Frame skipping: off
    - FPS limit: 60

    Compatibility:
    - Offscreen drawing: 4
    - Framebuffer texture: 2 - not used yet
    - Framebuffer access: 3
    - Alpha multipass: on
    - Mask bit: off
    - Advanced blending: on (hardware)
    - Subtractive blending: activated

    Misc:
    - Scanlines: off
    - Line mode: off
    - Unfiltered FB: off
    - 15 bit FB: off
    - Dithering: off
    - Screen smoothing: off
    - Screen cushion: off
    - Game fixes: off [00000000]
    [​IMG]
    [​IMG]
     
  10. toi5

    toi5 Try Hard Moderator

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    Tekken 3
    Plugin: Pete's OpenGL Driver 1.1.75
    Author: Pete Bernert
    Card vendor: ATI Technologies Inc.
    GFX card: RADEON 9800 x86/MMX/3DNow!/SSE

    Resolution/Color:
    - 1280x960 Fullscreen - NO desktop changing [32 Bit]
    - Keep psx aspect ratio: off

    Textures:
    - R8G8B8A8
    - Filtering: 6
    - Hi-Res textures: 0
    - VRam size: 0 MBytes

    Framerate:
    - FPS limitation: on
    - Frame skipping: off
    - FPS limit: Auto

    Compatibility:
    - Offscreen drawing: 3
    - Framebuffer texture: 0
    - Framebuffer access: 4
    - Alpha multipass: on
    - Mask bit: on
    - Advanced blending: on

    Misc:
    - Scanlines: off
    - Line mode: off
    - Unfiltered FB: off
    - 15 bit FB: off
    - Dithering: off
    - Screen smoothing: off
    - Screen cushion: off
    - Game fixes: on [00000200]
    [​IMG]
    [​IMG]
     
  11. toi5

    toi5 Try Hard Moderator

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    Armored Core
    Plugin: Pete's OpenGL Driver 1.1.75
    Author: Pete Bernert
    Card vendor: NVIDIA Corporation
    GFX card: GeForce2 MX/AGP/SSE

    Resolution/Color:
    - 640x480 Fullscreen - NO desktop changing [32 Bit]
    - Keep psx aspect ratio: on

    Textures:
    - R8G8B8A8
    - Filtering: 6
    - Hi-Res textures: 2
    - VRam size: 32 MBytes

    Framerate:
    - FPS limitation: on
    - Frame skipping: off
    - FPS limit: 60

    Compatibility:
    - Offscreen drawing: 3
    - Framebuffer texture: 2
    - Framebuffer access: 3
    - Alpha multipass: on
    - Mask bit: on
    - Advanced blending: on

    Misc:
    - Scanlines: off
    - Line mode: off
    - Unfiltered FB: off
    - 15 bit FB: off
    - Dithering: off
    - Screen smoothing: off
    - Screen cushion: off
    - Game fixes: on [00000000]
    [​IMG]
    [​IMG]
     
  12. toi5

    toi5 Try Hard Moderator

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    Nuclear Strike
    Plugin: Pete's OpenGL Driver 1.1.75
    Author: Pete Bernert
    Card vendor: NVIDIA Corporation
    GFX card: GeForce4 Ti 4400/AGP/SSE2

    Resolution/Color:
    - 1280x960 Fullscreen - NO desktop changing [32 Bit]
    - Keep psx aspect ratio: off

    Textures:
    - Default
    - Filtering: 6 - edge clamping supported
    - Hi-Res textures: 1
    - Palettized tex windows: on
    - VRam size: 128 MBytes - 114 textures usable

    Framerate:
    - FPS limitation: on
    - Frame skipping: off
    - FPS limit: 60

    Compatibility:
    - Offscreen drawing: 4
    - Framebuffer texture: 2 - not used yet
    - Framebuffer access: 3
    - Alpha multipass: on
    - Mask bit: off
    - Advanced blending: on (hardware)
    - Subtractive blending: activated

    Misc:
    - Scanlines: off
    - Line mode: off
    - Unfiltered FB: off
    - 15 bit FB: off
    - Dithering: off
    - Screen smoothing: off
    - Screen cushion: off
    - Game fixes: off [00000000]
    [​IMG]
    [​IMG]
     
  13. toi5

    toi5 Try Hard Moderator

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    Misadventures of Tron Bonne (640x480)
    Plugin: Pete's OpenGL Driver 1.1.74
    Author: Pete Bernert
    Card vendor: NVIDIA Corporation
    GFX card: GeForce2 MX/AGP/SSE

    Resolution/Color:
    - 640x480 Window mode
    [16 Bit]- Keep psx aspect ratio: off

    Textures:
    - R8G8B8A8
    - Filtering: 6
    - Hi-Res textures: 0
    - VRam size: 32 MBytes

    Framerate:
    - FPS limitation: on
    - Frame skipping: off
    - FPS limit: 60

    Compatibility:
    - Offscreen drawing: 3
    - Framebuffer texture: 2
    - Framebuffer access: 3
    - Alpha multipass: on
    - Mask bit: off
    - Advanced blending: on

    Misc:
    - Scanlines: off
    - Line mode: off
    - Unfiltered FB: off
    - 15 bit FB: off
    - Dithering: off
    - Screen smoothing: off
    - Screen cushion: off
    - Game fixes: on [00000004]
    [​IMG]
    [​IMG]
     
  14. toi5

    toi5 Try Hard Moderator

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    Namco Museum Volume 1

    Plugin: Pete's OpenGL2 Driver 2.6
    Author: Pete Bernert
    Card vendor: ATI Technologies Inc.
    GFX card: RADEON 8500 DDR x86/SSE
    Resolution/Color:
    - 1152x864 Fullscreen - Desktop changing [32 Bit]
    - Internal X resolution: 1
    - Internal Y resolution: 1
    - Keep psx aspect ratio: off
    - No render-to-texture: off
    - Filtering: 0 - edge clamping supported
    - Hi-Res textures: 0
    - TexWin pixel shader: off
    - VRam size: 0 MBytes - 196 textures usable
    Framerate:
    - FPS limitation: on
    - Frame skipping: off
    - FPS limit: Auto
    Compatibility:
    - Offscreen drawing: 1
    - Framebuffer effects: 0
    - Framebuffer uploads: 1
    - Subtractive blending: activated
    Misc:
    - Scanlines: off
    - Mdec filter: off
    - Screen filtering: on
    - Shader effects: 0/1
    - Flicker-fix border size: 0
    - GF4/XP crash fix: off
    - Game fixes: off [00000000]
    [​IMG][​IMG]
     
  15. toi5

    toi5 Try Hard Moderator

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    Do sưu tầm và cũng có vài cái kiếm trong ngemu.com, ai có cứ post thoải mái nhé :D

    Final fantasy IX

    Mã:
    My Settings:
    
    Plugin: Pete's OpenGL Driver 1.1.75
    Author: Pete Bernert
    Card vendor: NVIDIA Corporation
    GFX card: GeForce2 MX/AGP/SSE
    
    Resolution/Color:
    - 640x480 Window mode
     [32 Bit]- Keep psx aspect ratio: on 
    
    Textures:
    - R8G8B8A8
    - Filtering: 6
    - Hi-Res textures: 0
    - VRam size: 32 MBytes
    
    Framerate:
    - FPS limitation: on 
    - Frame skipping: off
    - FPS limit: 60
    
    Compatibility:
    - Offscreen drawing: 3
    - Framebuffer texture: 2
    - Framebuffer access: 3
    - Alpha multipass: on 
    - Mask bit: on 
    - Advanced blending: on 
    
    Misc:
    - Scanlines: off
    - Line mode: off
    - Unfiltered FB: off
    - 15 bit FB: off
    - Dithering: off
    - Screen smoothing: off
    - Screen cushion: off
    - Game fixes: on  [00001203
    [​IMG]
     
  16. toi5

    toi5 Try Hard Moderator

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    Grandia 1


    Mã:
    My Config:
    
    Plugin: Pete's OpenGL Driver 1.1.75
    Author: Pete Bernert
    Card vendor: NVIDIA Corporation
    GFX card: GeForce FX 5600/AGP/SSE/3DNOW!
    
    Resolution/Color:
    - 1024x768 Fullscreen - NO desktop changing [32 Bit]
    - Keep psx aspect ratio: off
    
    Textures:
    - B8G8R8A8
    - Filtering: 2 - edge clamping supported
    - Hi-Res textures: 0
    - Palettized tex windows: on 
    - VRam size: 256 MBytes - 196 textures usable
    
    Framerate:
    - FPS limitation: on 
    - Frame skipping: off FPS limit: 53
    
    Compatibility:
    - Offscreen drawing: 2
    - Framebuffer texture: 0
    - Framebuffer access: 4
    - Alpha multipass: on 
    - Mask bit: off
    - Advanced blending: on (hardware)
    - Subtractive blending: activated
    
    Misc:
    - Scanlines: off
    - Line mode: off
    - Unfiltered FB: off
    - 15 bit FB: off
    - Dithering: off
    - Screen smoothing: off
    - Screen cushion: off
    - Game fixes: off
    
    SPU: Ethenal 1.41
    
    [​IMG]
     
  17. toi5

    toi5 Try Hard Moderator

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    Tenchu 2
    Plugin: Pete's D3D Driver 1.1.75​
    Author: Pete Bernert
    GFX card: NVIDIA GeForce2 MX/MX 400

    Resolution/Color:
    - 1024x768 Fullscreen - [32 Bit]

    Textures:
    - R8G8A8A8
    - Filtering: 6
    - Hi-Res textures: 1
    - VRam size: 32 MBytes

    Framerate:
    - FPS limit: off
    - Frame skipping: on
    - FPS limit: Auto

    Compatibility:
    - Offscreen drawing: 3
    - Framebuffer texture: 3
    - Framebuffer access: 3
    - Alpha multipass: on
    - Mask bit: on
    - Advanced blending: hardware

    Misc:
    - Scanlines: off [0]
    - Unfiltered FB: off
    - Dithering: off
    - Screen smoothing: off
    - Full vram: off
    - Game fixes: off [00000000]

    [​IMG]
     
  18. toi5

    toi5 Try Hard Moderator

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    Front mission 3
    Một trò dàn trận kiểu robot, tự nâng cấp vũ khí và giáp, item.... của SquareEnix
    [​IMG]
    [​IMG]
    [​IMG]
     
  19. toi5

    toi5 Try Hard Moderator

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    Chrono cross config

    STRETCHED
    OGL2

    Mã:
    Plugin: Pete's OpenGL2 Driver 2.6
    Author: Pete Bernert
    Card vendor: ATI Technologies Inc.
    GFX card: RADEON 9600 x86/MMX/3DNow!/SSE
    [left]Resolution/Color:[/left]
    - 1024x768 Window mode
    - Internal X resolution: 1
    - Internal Y resolution: 2
    - Keep psx aspect ratio: off
    - No render-to-texture: off
    [left]- Filtering: 6[/left]
    - Hi-Res textures: [color=red]2[/color]
    - TexWin pixel shader: off
    - VRam size: 0 MBytes
    [left]Framerate:[/left]
    - FPS limitation: on 
    - Frame skipping: off
    - FPS limit: Auto
    [left]Compatibility:[/left]
    - Offscreen drawing: 2
    - Framebuffer effects: 3
    - Framebuffer uploads: 1
    [left]Misc:[/left]
    - Scanlines: off
    - Mdec filter: on 
    - Screen filtering: on 
    - Shader effects: 0/1 
    - Flicker-fix border size: 0
    - GF4/XP crash fix: off
    - Game fixes: on [00001000]
    DX7

    Mã:
    Plugin: Pete's D3D Driver 1.1.75
    Author: Pete Bernert
    GFX card: RADEON 9600 SERIES 
    [left]Resolution/Color:[/left]
    - 1024x768 Window mode
    [left]Textures:[/left]
    - R8G8A8A8
    - Filtering: 6
    - Hi-Res textures: [color=red]2[/color]
    - VRam size: 128 MBytes
    [left]Framerate:[/left]
    - FPS limit: on 
    - Frame skipping: off
    - FPS limit: Auto
    [left]Compatibility:[/left]
    - Offscreen drawing: 4
    - Framebuffer texture: 2
    - Framebuffer access: 3
    - Alpha multipass: on 
    - Mask bit: off
    - Advanced blending: hardware
    [left]Misc:[/left]
    - Scanlines: off [0]
    - Unfiltered FB: on 
    - Dithering: off
    - Screen smoothing: on 
    - Full vram: off
    - Game fixes: on [00000800]
    2XSAL
    OGL2

    Mã:
    Plugin: Pete's OpenGL2 Driver 2.6
    Author: Pete Bernert
    Card vendor: ATI Technologies Inc.
    GFX card: RADEON 9600 x86/MMX/3DNow!/SSE
    [left]Resolution/Color:[/left]
    - 1024x768 Window mode
    - Internal X resolution: 1
    - Internal Y resolution: 2
    - Keep psx aspect ratio: off
    - No render-to-texture: off
    [left]- Filtering: 6[/left]
    - Hi-Res textures: [color=red]1[/color]
    - TexWin pixel shader: off
    - VRam size: 0 MBytes
    [left]Framerate:[/left]
    - FPS limitation: on 
    - Frame skipping: off
    - FPS limit: Auto
    [left]Compatibility:[/left]
    - Offscreen drawing: 2
    - Framebuffer effects: 3
    - Framebuffer uploads: 1
    [left]Misc:[/left]
    - Scanlines: off
    - Mdec filter: on 
    - Screen filtering: on 
    - Shader effects: 0/1
    - Flicker-fix border size: 0
    - GF4/XP crash fix: off
    - Game fixes: on [00001000]
    DX7

    Mã:
    Plugin: Pete's D3D Driver 1.1.75
    Author: Pete Bernert
    GFX card: RADEON 9600 SERIES 
    [left]Resolution/Color:[/left]
    - 1024x768 Window mode
    [left]Textures:[/left]
    - R8G8A8A8
    - Filtering: 6
    - Hi-Res textures: [color=red]1[/color]
    - VRam size: 128 MBytes
    [left]Framerate:[/left]
    - FPS limit: on 
    - Frame skipping: off
    - FPS limit: Auto
    [left]Compatibility:[/left]
    - Offscreen drawing: 4
    - Framebuffer texture: 2
    - Framebuffer access: 3
    - Alpha multipass: on 
    - Mask bit: off
    - Advanced blending: hardware
    [left]Misc:[/left]
    - Scanlines: off [0]
    - Unfiltered FB: on 
    - Dithering: off
    - Screen smoothing: on 
    - Full vram: off
    - Game fixes: on [00000800]
     
  20. toi5

    toi5 Try Hard Moderator

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    27/5/03
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    Silent hill config
    Mã:
    Plugin: P.E.Op.S. Soft Driver 1.1.15
    Author: Pete Bernert and the P.E.Op.S. team
    Resolution/Color:
    - 640x480 Fullscreen - [16 Bit] (Select 32Bit for better FMVs)
    Stretch mode: 2
    Dither mode: 1
    Framerate:
    - FPS limit: off ('cuz I use SPUAsync -> Wait in SPUEternal)
    - Frame skipping: off
    - FPS limit: Auto
    Misc:
    - Scanlines: disabled
    - Game fixes: off [00000000]
    
    Hardware (Well...If you can't stand that creepy atmosphere):
    
    Plugin: Pete's OpenGL Driver 1.1.74
    Author: Pete Bernert
    Card vendor: NVIDIA Corporation
    GFX card: GeForce2 GTS/AGP/3DNOW!
    Resolution/Color:
    - 640x480 Window mode
    [32 Bit]- Keep psx aspect ratio: on 
    Textures:
    - B8G8R8A8
    - Filtering: 6
    - Hi-Res textures: 0
    - VRam size: 64 MBytes
    Framerate:
    - FPS limitation: off (same reason as above)
    - Frame skipping: off
    - FPS limit: Auto
    Compatibility:
    - Offscreen drawing: 3
    - Framebuffer texture: 2
    - Framebuffer access: 0
    - Alpha multipass: on 
    - Mask bit: on 
    - Advanced blending: on 
    Misc:
    - Scanlines: off
    - Line mode: off
    - Unfiltered FB: off
    - 15 bit FB: off
    - Dithering: off
    - Screen smoothing: off
    - Screen cushion: off
    - Game fixes: off [00000000]
    
    Sound:
    
    Plugin: SPUEternal
    Audio Device: Direct Sound
    Buffer Size: 30
    Audio Out Method: SPUAsync -> Wait
    Reverb: Neill's
    
     
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